Difference between revisions of "Player Commands"

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(Created page with "Player commands can be typed into the box after a forward slash (/). == /helm | /helmet == This command will mark the helmet current worn as 'invisible' allowing characters t...")
 
(/lcm | /loot collection mode)
 
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Player commands can be typed into the box after a forward slash (/).
 
Player commands can be typed into the box after a forward slash (/).
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== /dmg # | /damage # ==
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Will inflict # amount of damage to your character.
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== /e # | /emote # ==
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Will make the character carry out the emote stated in place of the #.<br>
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'''Emotes''': cast 1, cast 2, cross, crouch, dodge, drink, drunk, duck, fall back/lay back, fall forward, fall front/lay front, follow, get mid, get low, headache, jump, meditate, plead, point, read, shout, sit, sleep, spasm, think, worship
  
 
== /helm | /helmet ==
 
== /helm | /helmet ==
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== /hood # ==
 
== /hood # ==
 
This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them.
 
This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them.
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== /lcm | /loot collection mode ==
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Will automate the collection of loot when turned on; any loot collected while active will go to a special loot sack that you can dump out or sift through later.
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== /r #| /roll #==
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When # is replaced by an attribute/skill/save or a number of dice (i.e. 1d20) a public roll will be made against that.
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== /track ==
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This command will advise what creatures are around or near to you.
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More details to come

Latest revision as of 21:38, 29 July 2021

Player commands can be typed into the box after a forward slash (/).

/dmg # | /damage #[edit]

Will inflict # amount of damage to your character.

/e # | /emote #[edit]

Will make the character carry out the emote stated in place of the #.
Emotes: cast 1, cast 2, cross, crouch, dodge, drink, drunk, duck, fall back/lay back, fall forward, fall front/lay front, follow, get mid, get low, headache, jump, meditate, plead, point, read, shout, sit, sleep, spasm, think, worship

/helm | /helmet[edit]

This command will mark the helmet current worn as 'invisible' allowing characters to retain the benefits of wearing the helmet while not having it visibly shown.

/hood #[edit]

This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them.

/lcm | /loot collection mode[edit]

Will automate the collection of loot when turned on; any loot collected while active will go to a special loot sack that you can dump out or sift through later.

/r #| /roll #[edit]

When # is replaced by an attribute/skill/save or a number of dice (i.e. 1d20) a public roll will be made against that.

/track[edit]

This command will advise what creatures are around or near to you.

More details to come