Geography
On this page you will find maps and other useful information about the geography in Netheril: Age of Magic
Empire of Netheril
Local Region
Landmarks
Conch
Hadrian
Sullivan's Port
Nualla'n
Hilltop
Valstiir Enclave Crash Site
Necropolis Ruins
Conch Map
Landmarks
Columns of the Sky
These were some of the tallest mountain peaks of Netheril, stretching thousands of feet into the sky and creating a landmark that could be seen for hundreds of miles in every direction. To the ground-based cities, these mountains were near-impassable gouts of rock that added days to any travel through the area. To the Rengarth, however, the slender peaks were the home of the gods. All throughout Netheril’s history, the Rengarth made a practice of executing anyone they found near the peaks, especially if they were found with animal skins or gems taken from “the hearts of their gods.”
Caves, Fang Peak
This set of natural caves twits and turns through the bowels of the Columns of the Sky and is a maze for those who do not spend much time in such environments. At its center, under the mountain known as Fang Peak by the Netherise, is the mysterious Cave of Lost Souls, a large chamber in the Columns of the Sky that holds a variety of gemstones and other treasures.
Rengath Sacred Site
Though all of the Columns of the Sky are sacred to the Barbarians of this land, this one, in particular, is guarded well. The savages themselves will never speak of it and only a few know of its secrets preferring to bite out their own tongue than speak of it. Some theorize it has something to do with the Cave of Lost Souls, but such is only guessed at.
The Devils Peak
This massive mountain looms over Conch and is the highest peak in the immediate area of the town. Many have tried to climb it, but none have been able to yet, even with the aid of magic. It gets its name from the vague shape of the mountain, like a devil perched, wings folded back and looking down on its victims below.
The Mines
These are the mines of Conch and produce all sorts of valuable metals and gems.
Farms
About 5 miles from the main settlement are some fertile farmlands. They produce wheat and corn and other vegetables for Conch. No livestock other then a few chickens and cows are produced as goblins are a constant threat to large herds of animals.
Crystal Stream
Pure spring water from the Howling Hills forms this beautiful stream and the fine sand that covers the bottom makes the water as clear and as beautiful as crystal.
Howling Hills
These lightly wooded hills are home to all sorts of wild animals that provide meat and furs to Conch. It gets its name from the savage packs of wolves that also hunt this area.
Forest of Tusks
Named for the high concentration of wild pigs that live here. The meat, pets and massive tusks that can be gotten here make it a valuable place for the town, though the Wereboars that stalk the area make it a very dangerous place to hunt.
Island of Death
Discovered by the explorer Denvar Sable the island has a terrible history. Originally set up as a prison and forced labor camp, the head of the guards who had been given wardenship of the colony had more sinister plans for it. The prisoners here were given little in the way of tools, clothing, shelter or food and those that complained were tortured and killed for the entertainment of the Warden and to feed his dark desires. Through this cruelty and the inhuman treatment of the prisoners, it led to widespread disease, abuse of power, violence, and even cannibalism. The warden used this suffering to gain the attention of the Demon Lord Orcus and through it founded a cult that remains to this day on the island. All manner of undead roams this island, the remnants of those that were sent here to be punished. The island is always covered in a dense mist and sunlight never seems to penetrate it.
Sable's Swamp
A dank swamp of stagnant water and overgrown trees. Many horrors lurk in here and only the bravest would be willing to enter. Many hags from the Wood of Witches come here to hunt for trolls and other abominations to use as pets or guardians.
Wood of Witches
A thick and unnatural woodland grows here and is home to many covens of hags and other ghastly monsters like spirit Naga and evil fey.
Conch River
Called the Sky Path River by the Rengarth barbarians, this mighty river started at the Columns of the Sky and flowed south into the Watercourse, eventually emptying into Heip Lake. The Rengarth considered the waters of the Conch sacred, its flow the lifeblood of the gods that walked in the Columns of the Sky.
Myconid Forest
This forest was named for the indigenous fungusmen who inhabited its depths. No animosity existed between this race and the Netherese, since the forest was not logged too severely and new trees were planted. The myconids knew the forest relied on its borders to maintain the humidity of its interior, which in turn the myconids relied on for their continued survival. Rengarth raiding parties roam the southern Myconid Forest, slaying all not of their lineage they encountered. They would pay particular attention to the Last Hope Road and attack all that used it.
Blood Flow
The red sand that formed the bed of this river gave it its common name. The sand here could be used to make colored glass and was sort after, but hard to obtain in the wild part of the land.
Lake of Tears
Said to be formed of the tears of those who have lost loved ones in the battles with the brutal Ogres that call this area home.
Ogre Tribal Land
This area is home to many clans of ogre and other lesser giants. Despite all attempts by the Rengath the giants have never been driven from this land and seem to come from a never-ending font. Stories say that they come here from the Underdark and that somewhere in the area is an access point to the dreaded underworld of the Drow.
Denvar's Bridge
Named after the explorer Denvar Sable this bridge was once the battle site where a small band of militia held off a massive hoard of raiding orcs as the swept towards Conch.
Last Hope Road
The only road that connects Conch to the rest of the Empire. It is an unsafe and long trip from Conch to Sullivan's Port.