Difference between revisions of "Player Commands"
(Created page with "Player commands can be typed into the box after a forward slash (/). == /helm | /helmet == This command will mark the helmet current worn as 'invisible' allowing characters t...") |
|||
Line 1: | Line 1: | ||
Player commands can be typed into the box after a forward slash (/). | Player commands can be typed into the box after a forward slash (/). | ||
+ | |||
+ | == /dmg # | /damage # == | ||
+ | Will inflict # amount of damage to your character. | ||
+ | |||
+ | == /e # | /emote # == | ||
+ | Will make the character carry out the emote stated in place of the #.<br> | ||
+ | '''Emotes''': cast 1, cast 2, cross, crouch, dodge, drink, drunk, duck, fall back/lay back, fall forward, fall front/lay front, follow, get mid, get low, headache, jump, meditate, plead, point, read, shout, sit, sleep, spasm, think, worship | ||
== /helm | /helmet == | == /helm | /helmet == | ||
Line 6: | Line 13: | ||
== /hood # == | == /hood # == | ||
This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them. | This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them. | ||
+ | |||
+ | == /lcm | /loot collection mode == | ||
+ | Will automate the collection of loot when turned on; meaning any loot-containers opened will automatically have all the items brought into your characters inventory. | ||
+ | |||
+ | == /r #| /roll #== | ||
+ | When # is replaced by an attribute/skill/save or a number of dice (i.e. 1d20) a public roll will be made against that. |
Revision as of 20:26, 21 July 2020
Player commands can be typed into the box after a forward slash (/).
Contents
/dmg # | /damage #
Will inflict # amount of damage to your character.
/e # | /emote #
Will make the character carry out the emote stated in place of the #.
Emotes: cast 1, cast 2, cross, crouch, dodge, drink, drunk, duck, fall back/lay back, fall forward, fall front/lay front, follow, get mid, get low, headache, jump, meditate, plead, point, read, shout, sit, sleep, spasm, think, worship
/helm | /helmet
This command will mark the helmet current worn as 'invisible' allowing characters to retain the benefits of wearing the helmet while not having it visibly shown.
/hood #
This command will throw up a characters hood. Where multiple hood types are available a number can be added in place of the # to choose between them.
/lcm | /loot collection mode
Will automate the collection of loot when turned on; meaning any loot-containers opened will automatically have all the items brought into your characters inventory.
/r #| /roll #
When # is replaced by an attribute/skill/save or a number of dice (i.e. 1d20) a public roll will be made against that.