Difference between revisions of "Player Housing"
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=== Locked Doors === | === Locked Doors === | ||
− | All houses have locked doors to enter. To enter, a key is required or the lock can be picked if the rogue has a high enough open lock skill. Keys can be produced from the sign by the owner of the property. | + | All houses have locked doors to enter. To enter, a key is required or the lock can be picked if the rogue has a high enough open lock skill. Keys can be produced from the sign by the owner of the property. Other characters may attempt to pick the lock but property owners can purchase improved locks which increase the DC required. There is a button beside the interior of the front door which can be clicked to close and lock the door after entering. |
=== Furniture === | === Furniture === |
Revision as of 09:09, 19 June 2021
Player Characters can rent estates for their own uses. These estates are considered the owner's private property in which they can store their own property as well as furnishings to design the building as they see fit. There are several properties for rent in all three districts of Conch.
Contents
Purchasing A House
A character must first find a vacant property. These properties are identified by a "For Rent" sign at the door. Properties which have already been assigned to someone will have a user-assigned name on the sign instead. Once a vacant property is found, the character can click on the the property's sign to interact with it. From this dialogue box the player can find out the rent due on the property, have a virtual tour of the interior and if desired claim the property. This box will also allow the renting player to input a personalised name for the property. A key for the door will also be added to the player character's inventory.
Rent
Each property has a rent which is due every 2 weeks. If this rent is not paid within 5 days of this deadline the property is lost as well as all the property stored within it. To check on rental details or pay rent, simply click on the sign outside your property.
House Property
Persistent Storage Chest
Most houses will have a storage chest within them in which can be stored a certain number of items persistently across resets.
Locked Doors
All houses have locked doors to enter. To enter, a key is required or the lock can be picked if the rogue has a high enough open lock skill. Keys can be produced from the sign by the owner of the property. Other characters may attempt to pick the lock but property owners can purchase improved locks which increase the DC required. There is a button beside the interior of the front door which can be clicked to close and lock the door after entering.
Furniture
Furniture can be purchased from a furniture store and placed within an owned home by the owner. There can be as many furniture pieces in the house as the house's capacity limit allows for.
Commands
Type /shop in a store to get the nearest available furniture to purchase. You may in the smaller store be advised you are in the buying areas via a message
Type /editor in your house to move the furniture around and tog options onto some items like chairs to make the able to be sit on.
Upgrades
The Door's Lock DC, Maximum Furniture Capacity and Maximum Item Storage can each be independently upgraded. Upgrading these will cost a flat amount as well as increase the rent required every 2 weeks.