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== Base Classes ==
 
== Base Classes ==
 
'''Multiclass Restrictions''' - Monk/Druid is not allowed to be created due to the power of the build and Monks are almost incomprehensible to Druids: their devotion to abstract ideals make them almost completely alien to the natural world.
 
  
 
=== Barbarian ===
 
=== Barbarian ===
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; Mechanical Changes
 
; Mechanical Changes
* Class skill points changed to 5 per level
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: None<br><br>
* Tumble has been added as a Barbarian Class Skill
 
* Number of Rages per day has been increased by 1
 
* Barbarian Damage Reduction now granted at levels 6, 9th, 12th, and 15th instead of as normal.
 
 
 
<br>
 
  
 
; Special Details
 
; Special Details
 
: None.
 
: None.
<br>
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=== Bard ===
 
=== Bard ===
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; Alignment Restrictions
 
; Alignment Restrictions
: Special, see below.<br><br>
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: None.<br><br>
  
 
; Mechanical Changes
 
; Mechanical Changes
: Cleric's alignment and domain choices are now restricted to their choice of deity (Written in during character creation, or by talking to a certain npc before entering the story). For every incorrect domain a cleric will suffer 20% spell failure. For every opposing axis of alignment a cleric will suffer 10% spell failure. Not picking a deity at all will cause a cleric to suffer 100% spell failure. See "Cleric Domains" for a full list of valid deities and their associated alignments and domains. 
+
: None<br><br>
 
 
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; Special Details
 
; Special Details
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; Mechanical Changes
 
; Mechanical Changes
* Second wind power granted at 1st level, 1/day special ability to recover (Fighterlevel * CON) HP to self. <br>
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: None<br><br>
  
 
; Special Details
 
; Special Details
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; Mechanical Changes
 
; Mechanical Changes
* Class skill points changed to 5 per level
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: None<br><br>
* Spot, Search, and Taunt added as class skills.
 
* Changed to d10 HD
 
<br>
 
  
 
; Special Details
 
; Special Details
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; Mechanical Changes
 
; Mechanical Changes
* Rangers now gain Evasion at level 12
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: None<br><br>
* Class skill points  changed to 6 per level
 
* Added spells to class spell list:
 
** Bull's Strength as a 2nd level spell
 
** Endurance as a 2nd level spell
 
** Charm Person or Animal as a 2nd level spell
 
** Dominate Animal as a 3rd level spell
 
** Greater Magic Weapon as a 4th level spell
 
** Negative Energy Protection as a 4th level spell
 
 
 
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; Special Details
 
; Special Details
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; Mechanical Changes
 
; Mechanical Changes
: Evasion moved to level 4, Uncanny dodge 1 moved to level 2. <br>
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: None<br><br>
  
 
; Special Details
 
; Special Details
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; Mechanical Changes
 
; Mechanical Changes
* Changed to d6 HD '''(Currently d4, being looked at)'''
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: None.<br><br>
* Base attack bonus changed to "3/4ths" Progression, same as bard.
 
* Wizard Bonus feats at levels 5, 10, 15, 20. a handful of martial feats can be selected using these bonus feats.  
 
** Bonus Feats Include:
 
*** Level 5+: Brew Potion, Craft Wand, Scribe Scroll, Spell Focuses (Cannot take Greater Spell Focus w/ these feats), Two Weapon Fighting, Weapon Proficiency (Martial or Exotic)
 
*** Level 10+: Same as above, Quicken Spell Metamagic
 
 
 
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; Special Details
 
; Special Details
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=== Wizard ===
 
=== Wizard ===
[[File:Wizard.jpg|right|220px]]
 
 
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; Description  
 
; Description  

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