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*Duration: 1 hour/level
 
*Duration: 1 hour/level
 
The spell adds +1 per level of the caster (max +10) to any Hide roll for the duration.  The spell alters the caster's appearance, including her equipment, such that she blends into whatever background sits behind her.
 
The spell adds +1 per level of the caster (max +10) to any Hide roll for the duration.  The spell alters the caster's appearance, including her equipment, such that she blends into whatever background sits behind her.
 
'''Disappear'''
 
* Illusion (Glamer)
 
* Level: Brd 1
 
*Components: V
 
*Range: Personal
 
*Target: You
 
*Duration: 1 round
 
With a whispered syllable you complete the spell. You notice that others look past you as if you weren't there.
 
You become invisible, vanishing from sight, even from darkvision. Your gear vanishes too. The spell ends if the subject attacks any creature.
 
  
 
===2nd Level===
 
===2nd Level===
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* Duration: 1hr/level
 
* Duration: 1hr/level
 
You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).
 
You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).
 
'''Dolomar's Force Wave'''
 
* Evocation [Force]
 
* Level: Brd 2, Sor/Wiz 2
 
*Components: V,S
 
*Range: Personal
 
*Area: 10 feet + 1 foot/level radius burst outward from caster
 
*Duration: Instantaneous
 
*Saving Throw: None (see text)
 
*Spell Resistance: Yes
 
Dolomar's Force Wave radiates hemispheric waves of force in every direction except downward.  The waves of force push objects and creatures directly away from the caster, similar to the effects of a bull rush attack.  Since this is a force effect, Dolomar's force wave will even affect incorporeal or ethereal targets.
 
Though no saving throw is allowed in the conventional sense, each creature in the area of effect makes an opposed Strength check per the rules for bull rush attacks.  Creatures affected by the force wave will automatically be pushed the maximum distance based on the result of the opposed Strength check (5 ft + 1 ft per point the force wave exceeded the opposed Strength check) out to the limit of the force wave's area of effect.
 
  
 
===3rd Level===
 
===3rd Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Dispel Magic -- Oberon’s Dispell
 
* Dispel Magic -- Oberon’s Dispell
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* Greater magic weapon -- Fourfinger’s Enchanted Weapon
 
* Greater magic weapon -- Fourfinger’s Enchanted Weapon
  
'''Detail Changes''' ...
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Detail Changes ...
  
 
'''Lucke’s 3rd Monster Summons'''
 
'''Lucke’s 3rd Monster Summons'''
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===4th Level===
 
===4th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Lesser Spell Breach -- Oberon’s Lesser Spell Breach
 
* Lesser Spell Breach -- Oberon’s Lesser Spell Breach
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* Polymorph self -- Quantoul’s selfmorph
 
* Polymorph self -- Quantoul’s selfmorph
  
'''Detail Changes''' ...
+
Detail Changes ...
  
 
'''Lucke’s 4th Monster Summons'''
 
'''Lucke’s 4th Monster Summons'''
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===5th Level===
 
===5th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Dismissal -- Oberon’s Dismiss
 
* Dismissal -- Oberon’s Dismiss
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* Circle of Doom -- Dethed’s Circle of Doom
 
* Circle of Doom -- Dethed’s Circle of Doom
  
'''Detail Changes''' ...
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Detail Changes ...
  
 
'''Lucke’s 5th Monster Summons'''
 
'''Lucke’s 5th Monster Summons'''
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===6th Level===
 
===6th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Globe of Invulnerability -- Trebbe’s Invulnerability
 
* Globe of Invulnerability -- Trebbe’s Invulnerability
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* Stone to flesh -- Mavin’s Stone-Flesh Transmution
 
* Stone to flesh -- Mavin’s Stone-Flesh Transmution
  
'''Detail Changes''' ...
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Detail Changes ...
  
 
'''Lucke’s 6th Monster Summons'''
 
'''Lucke’s 6th Monster Summons'''
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===7th Level===
 
===7th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Spell mantle -- M’dhal’s Spell Mantle
 
* Spell mantle -- M’dhal’s Spell Mantle
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* Finger of Death -- Dethed’s Death Finger
 
* Finger of Death -- Dethed’s Death Finger
  
'''Detail Changes''' ...
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Detail Changes ...
  
 
'''Lucke’s 7th Monster Summons'''
 
'''Lucke’s 7th Monster Summons'''
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===8th Level===
 
===8th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Mind Blank -- Kutson’s Mind Blank
 
* Mind Blank -- Kutson’s Mind Blank
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* Horrid Wilting -- Dethed’s Horrid Wilting
 
* Horrid Wilting -- Dethed’s Horrid Wilting
  
'''Detail Changes''' ...
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Detail Changes ...
  
 
'''Lucke’s 8th Monster Summons'''
 
'''Lucke’s 8th Monster Summons'''
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===9th Level===
 
===9th Level===
  
'''Name Changes''' ...
+
Name Changes ...
  
 
* Greater spell mantle -- M’dhal’s Spell Mantle
 
* Greater spell mantle -- M’dhal’s Spell Mantle
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* Time stop -- Chronomancer’s Time Stop
 
* Time stop -- Chronomancer’s Time Stop
  
'''Details Changes''' ...
+
Details Changes ...
  
 
'''Lucke’s 9th Monster Summons'''
 
'''Lucke’s 9th Monster Summons'''

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