Difference between revisions of "Cleric Domains"

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(Death domain)
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; Description  
 
; Description  
 
* Clerics who take the Death domain can summon an enhanced shadow and gain spells related to death and dying.
 
* Clerics who take the Death domain can summon an enhanced shadow and gain spells related to death and dying.
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<br><br>
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; Domain Special Abilities and Bonus Spells:
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* Negative plane avatar: The cleric is able to summon a shadow that scales according to the cleric's class level.
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The cleric gains access to the following spells at the specified spell level:
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* Phantasmal killer(4)
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* Enervation (5)
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<br><br>
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; Bonus Feat:
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:
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* None
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<br><br>
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=== Destruction domain ===
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----
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; Description
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* Clerics who take the Destruction domain are able to damage constructs through force of will and are granted spells that allow them to weaken and destroy their enemies.
 
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Revision as of 05:50, 21 May 2021

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Cavern Domain


Description

Clerics of the Cavern domain are granted cavernous spells and powers that enhance their ability to estimate depth underground and to detect hidden objects.:

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Detect Secret Doors (1)
  • Darkness (2)
  • Stoneskin (4)

Bonus Feat
  • Stonecunning



Law Domain


Description

Clerics of the Law domain are granted with lawful spells and powers.:

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Clarity (2)
  • Freedom of Movement (3)

Bonus Feat
  • Aura of Courage



Darkness Domain


Description

Clerics of the Darkness domain are granted access to an improved list of bonus spells.:

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Deeper Darkness (2)
  • Blacklight (3)
  • Power Word Stun (8)

Bonus Feat
  • Blind Fight



Luck Domain


Description

Clerics of the Luck domain are granted divine with spells and other powers related to luck.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • True Strike (1)
  • Protection from Paralysis (2)
  • Legion's Curse of Impending Blades (3)

Bonus Feat
  • Luck of Heroes



Hatred Domain


Description

Clerics of the Hatred domain are granted spells and powers inspired by hatred.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Bestow Curse (2)
  • Blood Frenzy (3)
  • Word of Chaos (6)

Bonus Feat
  • Barbarian Rage



Metal Domain


Description

Clerics of the Metal domain are granted with metal-related spell powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Greater Magic Weapon (2)
  • Keen Edge (3)
  • Blade Barrier (5)
  • Body of Iron (8)

Bonus Feat
  • Weapon Focus Warhammer



Portal Domain


Description

Clerics of the Portal domain are granted with spells and powers related to magic portals

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Dimension Door(4)
  • Dimensional Anchor (4)
  • Banishment (5)

Bonus Feat
  • Free Teleportation Stone



Spider Domain


Description

Clerics of the Spider domain is Lolth's domain for clerics. You must be a female drow who worships Lolth to use this domain's features.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Spider Turning: Able to turn Spiders as if they were undead.
  • Web (2)
  • Spiderskin (3)
  • Creeping Doom (7)

Bonus Feat
  • Ambidexterity



Drow Domain


Description

Clerics of the Drow domain were granted a specific suite of spells, as well as improved reflexes.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Spider Poison (3)
  • Pollymorph Self (4)
  • Gate (8)

Bonus Feat
  • Lightning Reflexes



Orc Domain


Description

Clerics of the Orc domain are granted the ability to smite foes with greater force, particularly elves and dwarves.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Blood Frenzy (2)
  • War Cry (4)
  • Power Word: Kill (9)

Bonus Feat
  • Favored Enemy Elf and Dwarf



Dwarf Domain


Description

Clerics of the Dwarf domain find their body's fortitude increased.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Silverbeard (1)
  • Glyph of Warding (2)
  • Stoneskin (4)
  • Protection from Spells (7)

Bonus Feat
  • Great Fortitude



Elf Domain


Description

Clerics of the Elf domain find their ability to use ranged weapons at close range improved.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • True Strike (1)
  • Cat's Grace (2)
  • Mass Cat's Grace (6)

Bonus Feat
  • Point Blank Shot



Halfling Domain


Description

Clerics of the Halfling domain are granted the ability to boost their climbing, jumping, and stealth.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Camouflage (1)
  • Cat's Grace (2)
  • Freedom of Movement (3)

Bonus Feat
  • Stealthy



Gnome Domain


Description

Clerics of the Gnome domain are granted gnome-inspired spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Color Spray (2)
  • Displacement (3)
  • Repair Serious Damage (3)

Bonus Feat
  • Greater Spell Focus Illusion



Illusion Domain


Description

Clerics of the Illusion domain are granted with illusion spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Color Spray (2)
  • Displacement (3)
  • Prismatic Spray (7)

Bonus Feat
  • Greater Spell Focus Illusion



Scaleykind Domain


Description

Clerics of the Scaleykind domain rebuke or Command Reptiles as an evil cleric rebukes undead.

Domain Special Abilities and Bonus Spells
  • Reptile Turning: Able to turn Reptiles as if they were undead.

The cleric gains access to the following spells at the specified spell level:

  • Charm Person or Animal (2)
  • Serpent's Sigh (3)
  • Poison (3)
  • Viscid Glob (4)

Bonus Feat
  • Great Fortitude



Undeath Domain


Description

Clerics of the Undeath domain are granted with undeath-related spells and powers.

Domain Special Abilities and Bonus Spells
  • Reptile Turning: Able to turn Reptiles as if they were undead.

The cleric gains access to the following spells at the specified spell level:

  • Stone Bones (1)
  • False Life (2)
  • Armor of Undeath (3)

Bonus Feat
  • Animate Dead



Fate Domain


Description

Clerics of the Fate domain are granted with spells and powers inspired by fate.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Bestow Curse (2)
  • Legion's Curse of Impending Blades (3)
  • Premonition (8)

Bonus Feat
  • Uncanny Dodge I



Charm domain


Description

Clerics of the Charm domain are granted with charm-related spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Charm Monster (3)
  • Dominate Person (5)
  • Mass Charm (7)
  • Dominate Monster (9)



Bonus Feat
  • None



Nobility Domain


Description

Clerics of the Nobility domain are granted with spells and powers themed around nobility.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Charm Person (2)
  • Heroism (3)
  • Greater Heroism (5)



Bonus Feat
  • Great Charisma



Planning Domain


Description

Clerics of the Planning domain are granted with spells and powers useful planning.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Identify (1)
  • Clarity (2)
  • Clairaudience/Clairvoyance



Bonus Feat
  • Extend Spell



Renewal Domain


Description

Clerics of the Renewal domain are granted with spells and powers related to renewal.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Lesser Restoration (1)
  • Restoration (3)
  • Raise Dead (4)



Bonus Feat
  • Toughness



Retribution Domain


Description

Clerics of the Retribution domain are granted with spells and powers based around the concept of retribution.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Death Armor (2)
  • Elemental Shield (4)
  • Destruction (7)
  • Storm of Vengeance (8)
  • Disintegrate (9)



Bonus Feat
  • None



Rune Domain


Description

Clerics of the Rune domain are granted with rune-related spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Glyph of Warding (3)
  • Wall of Greater Dispelling (7)
  • Blackstaff (8)



Bonus Feat
  • Scribe Scroll



Storm Domain


Description

Clerics of the Storm domain are granted with storm-related spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Snilloc's Snowball Swarm (2)
  • Call Lightning (3)
  • Gust of Wind (4)
  • Storm Wrath (5)



Bonus Feat
  • Resist Energy Electrical



Suffering Domain


Description

Clerics of the Suffering domain are granted with spells and powers themed around suffering.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Ray of Enfeeblement (1)
  • Death Armor (2)
  • Condemned (3)
  • Enervation (5)
  • Horrid Wilting (8)



Bonus Feat
  • None



Trade Domain


Description

Clerics of the Trade domain are granted with trade-related spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Message (0)
  • Eagle's Splendor (1)
  • Mordenkainen's Magnificent Mansion (7)



Bonus Feat
  • Silver Palm



Time Domain


Description

Clerics of the Time domain are granted with time-related spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Expeditious Retreat (1)
  • Haste (4)
  • Mass Haste (7)



Bonus Feat
  • Improved Initiative



Tyranny Domain


Description

Clerics of the Tyranny domain are granted with tyrannical spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Bestow Curse (2)
  • Fear (3)
  • Dominate Monster (9)



Bonus Feat
  • Thug



Chaos Domain


Description

Clerics of the Chaos domain are granted divine with chaotic spells and powers.

Domain Special Abilities and Bonus Spells

The cleric gains access to the following spells at the specified spell level:

  • Cloud of Bewilderment (3)
  • Confusion (4)
  • Word of Chaos (6)



Bonus Feat
  • Turn Outsiders



Air domain


Description

Clerics of the Air domain command power over creatures of the Elemental Planes and gain the ability to cast electrical damage spells.

Domain Special Abilities and Bonus Spells
  • Able to turn elementals as if they were undead.

The cleric gains access to the following spells at the specified spell level:

  • Call lightning (3)
  • Chain lightning (6)



Bonus Feat
  • None



Animal domain


Description

Clerics who take the Animal domain are able to summon more powerful allies.

Domain Special Abilities and Bonus Spells
  • Able to summon more powerful creatures using summon creature I through VIII.

The cleric gains access to the following spells at the specified spell level:

  • Cat's Grace(2)
  • True Seeing (3)
  • Polymorph Self (5)



Bonus Feat
  • None



Death domain


Description
  • Clerics who take the Death domain can summon an enhanced shadow and gain spells related to death and dying.



Domain Special Abilities and Bonus Spells
  • Negative plane avatar: The cleric is able to summon a shadow that scales according to the cleric's class level.

The cleric gains access to the following spells at the specified spell level:

  • Phantasmal killer(4)
  • Enervation (5)



Bonus Feat
  • None



Destruction domain


Description
  • Clerics who take the Destruction domain are able to damage constructs through force of will and are granted spells that allow them to weaken and destroy their enemies.



Domain Special Abilities and Bonus Spells
  • Negative plane avatar: The cleric is able to summon a shadow that scales according to the cleric's class level.

The cleric gains access to the following spells at the specified spell level:

  • Phantasmal killer(4)
  • Enervation (5)



Bonus Feat
  • None