Editing Class Changes

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'''Paladin Class''' Temporarily removed
+
'''Paladin Class''' is not supported for general characters due to the Netheril setting and issues in the past - it may upon application be possible or take the class option of '''Zealot'''
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'''Ranger Class'''
 
* Ranger Duel Wielding is no longer an automatic feat. Ranger Dual Wielding can be selected at any level.
 
* Improved Two-Weapon Fighting no longer granted at level 9. Improved Two-Weapon Fighting can be selected at any level once you meet the requirements.
 
* Rangers now gains Evasion at level 12.
 
* Rangers skill point base is now 6.
 
* Added spells: Barkskin as a 2nd level spell
 
 
*Bulls Strength as a 2nd level spell
 
*Endurance as a 2nd level spell
 
*Charm Person or Animal as a 2nd level spell
 
*Dominate Animal as a 3rd level spell
 
*Greater Magic Weapon as a 4th level spell
 
*Negative Energy Protection as a 4th level spell
 
 
 
'''Barbarian Class'''
 
* Barbarians skill point base is now 5.
 
* Barbarians can take Tumble as a class skill.
 
* Barbarians now gain 1 extra rage per day.
 
* Barbarian damage reduction now gained at 6th, 9th, 12th, and 15th level.
 
 
 
'''Monk Class'''
 
* Monks skill point base is now 5
 
* Monks can now access Search, Spot, Taunt as class skills
 
* Monks get 10 HD/Level
 
 
 
'''Sorcerer Class'''
 
* Sorcerers now gain 6 HD/Level
 
* Sorcerer now have a Bard +3/4 levels progression
 
* Sorcerers gain bonus feats as a wizard does. Can select some martial feats as bonus feats.
 
 
 
'''Fighter Class'''
 
* Second Wind : Fighters now gain a feat at first level that will heal them 1/day for their 1evel * Constitution modifier
 
 
 
'''Druid Class'''
 
* Druids have additional spells
 
* Aid as level 3
 
* Cats Grace as level 2
 
* Endurance as level 2
 
* Gust of Wind as level 3
 
* Hold Person as level 3
 
* Negative energy protection as level 4
 
* Eagle Splendor as level 2
 
* Owl Wisdom as level 2
 
* Fox's cunning as level 2
 
* Amplify as level 1
 

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