Cleric Domains
Contents
Cavern Domain
- Description
Clerics of the Cavern domain are granted cavernous spells and powers that enhance their ability to estimate depth underground and to detect hidden objects.:
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Detect Secret Doors (1)
- Darkness (2)
- Stoneskin (4)
- Bonus Feat
- Stonecunning
Law Domain
- Description
Clerics of the Law domain are granted with lawful spells and powers.:
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Clarity (2)
- Freedom of Movement (3)
- Bonus Feat
- Aura of Courage
Darkness Domain
- Description
Clerics of the Darkness domain are granted access to an improved list of bonus spells.:
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Blacklight (3)
- Power Word Stun (8)
- Bonus Feat
- Blind Fight
Luck Domain
- Description
Clerics of the Luck domain are granted divine with spells and other powers related to luck.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- True Strike (1)
- Protection from Paralysis (2)
- Legion's Curse of Impending Blades (3)
- Bonus Feat
- Luck of Heroes
Hatred Domain
- Description
Clerics of the Hatred domain are granted spells and powers inspired by hatred.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Bestow Curse (2)
- Blood Frenzy (3)
- Word of Chaos (6)
- Bonus Feat
- Barbarian Rage
Metal Domain
- Description
Clerics of the Metal domain are granted with metal-related spell powers.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Greater Magic Weapon (2)
- Keen Edge (3)
- Blade Barrier (5)
- Body of Iron (8)
- Bonus Feat
- Weapon Focus Warhammer
Portal Domain
- Description
Clerics of the Portal domain are granted with spells and powers related to magic portals
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Dimension Door(4)
- Dimensional Anchor (4)
- Banishment (5)
- Bonus Feat
- Free Teleportation Stone
Spider Domain
- Description
Clerics of the Spider domain is Lolth's domain for clerics. You must be a female drow who worships Lolth to use this domain's features.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Spider Turning: Able to turn Spiders as if they were undead.
- Web (2)
- Spiderskin (3)
- Creeping Doom (7)
- Bonus Feat
- Ambidexterity
Drow Domain
- Description
Clerics of the Drow domain were granted a specific suite of spells, as well as improved reflexes.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Spider Poison (3)
- Pollymorph Self (4)
- Gate (8)
- Bonus Feat
- Lightning Reflexes
Orc Domain
- Description
Clerics of the Orc domain are granted the ability to smite foes with greater force, particularly elves and dwarves.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Blood Frenzy (2)
- War Cry (4)
- Power Word: Kill (9)
- Bonus Feat
- Favored Enemy Elf and Dwarf
Dwarf Domain
- Description
Clerics of the Dwarf domain find their body's fortitude increased.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Silverbeard (1)
- Glyph of Warding (2)
- Stoneskin (4)
- Protection from Spells (7)
- Bonus Feat
- Great Fortitude
Elf Domain
- Description
Clerics of the Elf domain find their ability to use ranged weapons at close range improved.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- True Strike (1)
- Cat's Grace (2)
- Mass Cat's Grace (6)
- Bonus Feat
- Point Blank Shot
Halfling Domain
- Description
Clerics of the Halfling domain are granted the ability to boost their climbing, jumping, and stealth.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Camouflage (1)
- Cat's Grace (2)
- Freedom of Movement (3)
- Bonus Feat
- Stealthy
Gnome Domain
- Description
Clerics of the Gnome domain are granted gnome-inspired spells and powers.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Color Spray (2)
- Displacement (3)
- Repair Serious Damage (3)
- Bonus Feat
- Greater Spell Focus Illusion
Illusion Domain
- Description
Clerics of the Illusion domain are granted with illusion spells and powers.
- Domain Special Abilities and Bonus Spells
The cleric gains access to the following spells at the specified spell level:
- Color Spray (2)
- Displacement (3)
- Prismatic Spray (7)
- Bonus Feat
- Greater Spell Focus Illusion
Scaleykind Domain
- Description
Clerics of the Scaleykind domain rebuke or Command Reptiles as an evil cleric rebukes undead.
- Domain Special Abilities and Bonus Spells
- Reptile Turning: Able to turn Reptiles as if they were undead.
The cleric gains access to the following spells at the specified spell level:
- Charm Person or Animal (2)
- Serpent's Sigh (3)
- Poison (3)
- Viscid Glob (4)
- Bonus Feat
- Great Fortitude
Undeath Domain
- Description
Clerics of the Undeath domain are granted with undeath-related spells and powers.
- Domain Special Abilities and Bonus Spells
- Reptile Turning: Able to turn Reptiles as if they were undead.
The cleric gains access to the following spells at the specified spell level:
- Stone Bones (1)
- False Life (2)
- Armor of Undeath (3)
- Bonus Feat
- Animate Dead