Netheril

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"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."
- Illefarn Lorekeeper


Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their floating enclaves. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the Netherese High Council. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the High Council when a universal threat, or opportunity, to the leading powers arises.

Netherese Empire
Netherese Flying Enclave.jpg
Xinlenal the first Netherese Flying Enclave.
Geography:
State Type: {{{type}}}
Capital: Xinlenal
Region(s): Anauroch, North Faerûn
Societal:
Demonym: Netherese
Population: Unknown
Alignment:
Lawful Evil
Demographics:
Language(s):
- 100% Netherese
- 45% Loross
Race(s):
- 90% Human
- 2% Dwarf
- 2% Gnome
- 2% Halfling
- 2% Elf
- 2% Other
Religion(s):
- 25% Amaunator
- 15% Jannath
- 10% Jergal
- 5% Kozah
- 10% Mystryl
- 10% Selune
- 5% Targus
- 10% Tynche
- 5% Other
Political:
Government System: Magocratic Council
Leader: High Mages Council
Trade Partner(s):
None
Public Ally(s):
- Delzoun
Public Enemy(s):
- None

History

Geography

Domain

Society

High Council of Mages

Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese Lords. The escalations had, at times, tempered on the verge of plunging the Empire into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. An individual Lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.

The Council itself convened within the Empire's Capital Xinlenal, and generally met once every half year unless issues arose to demand a more immediate assembly. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.

The Council's meetings are conducted and run by a 'High Mage', who serves in this post for 10 years. This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting.

Upper Netheril

Lower Netheril

Foreign Relations

Delzoun