Difference between revisions of "Language System"
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* Turmic | * Turmic | ||
* Uluik | * Uluik | ||
− | * | + | * Rengath |
* Chondathan | * Chondathan | ||
* Chultan | * Chultan | ||
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* Duergar | * Duergar | ||
* YuanTi | * YuanTi | ||
− | * | + | * High Netherese |
* Svirfneblin | * Svirfneblin |
Revision as of 11:56, 24 July 2021
Players receive one base language and then all other languages are based on the player INT mod eg: +1 for each INT mod. Languages are selected on character creation so don't forget to speak to the NPC in the Welcome area.
Using Languages:
- Type (w/o quotes): "-lang languagename" to set your language (Example: "-lang chondathan" will flag you to speak Chondathan.)
- To speak in the selected language, wrap your statement in brackets: "[text here]". Example: "[Greeting and well met!]"
Language System List: Languages maybe removed or added to fit the setting.
- Elven
- Gnome
- Halfling
- Dwarf
- Orc
- Goblin
- Draconic
- Animal
- Cant
- Celestial
- Abyssal
- Infernal
- Drow
- Sylvan
- Rashemi
- Mulhorandi
- Durpari
- Giant
- Gnoll
- Halardrim
- Halruaan
- Ignan
- Illuskan
- Alzhedo
- Imaskar
- Lantanese
- Midani
- Mulhorandi
- Nexalan
- Rashemi
- Raumvira
- Aquan
- Serusan
- Shaaran
- Shou
- Tashalan
- Terran
- Chessentan
- Turmic
- Uluik
- Rengath
- Chondathan
- Chultan
- Damaran
- Illithid
- Dambrathan
- Duergar
- YuanTi
- High Netherese
- Svirfneblin