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|scope="row"; style="text-align:center; width: 25%"| Independence
 
|scope="row"; style="text-align:center; width: 25%"| Independence
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was passed to a council, composed of one member from each of the three districts which composed the city.
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|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.
 
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Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.
 
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.
  
=== Internal- DM Factions ===
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=== Internal-Factions ===
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==== Conch City Watch ====
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Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.
  
 
==== Nebular University ====
 
==== Nebular University ====
The origins of Nebular began in Hadrian over a century ago as a joint project between a sorcerer Sherina Tsirak Master Arcanist Cashand Joriin, both from Hadrian. Unfortunately their ambition of a school where sorcerers and wizards could study together roughly as equals was an idea well ahead of the times, and the Arcanist Guild and other Netherese institutions refused to support it. Even beginning construction in Conch rather than Hadrian could not appease the Guild so the two abandoned the project. But the later loss of the Valstiir Enclave abruptly changed the cultural status quo.
 
 
The disaster that befell Valstiir reduced the prestige of the wizardly class and the populace of Conch became suspicious of unfettered magical experimentation and research. Some of this thinking also filtered into the spellcasting community and some senior magicians decided to complete the construction of the university. Wizards and sorcerers alike pooled their resources and influence for the project. They were granted a charter from the city of Conch to educate citizens with magical potential in a responsible manner, research subjects of a magical nature safely and openly, and provide expertise on arcane matters when hired or requested. A key part of the University mission statement was to never seek power for its own sake and to apply their collective knowledge in constructive rather than destructive ways. Bards have recently started being accepted as students.
 
  
 
==== West Netherese Trading Company ====
 
==== West Netherese Trading Company ====
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==== Diiri’s Boys Gang ====
 
==== Diiri’s Boys Gang ====
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Grymtol]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Grymtol, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Grymtol and their cause and have cornered the markets on drugs and other illegal goods.
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One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Graggle Buppido]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.
 
   
 
   
Diiri’s Boys has a fully structured hierarchy. Underneath Grymtol are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scars, their errand boys, handpicked from the basic followers named the Rabble.
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Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.
  
 
== Foreign Relations ==
 
== Foreign Relations ==

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