https://netheril.net/w/api.php?action=feedcontributions&user=Nomos&feedformat=atomNetherilKnowledgebase - User contributions [en]2024-03-29T14:20:46ZUser contributionsMediaWiki 1.31.1https://netheril.net/w/index.php?title=Resting&diff=501Resting2020-07-29T01:00:23Z<p>Nomos: Addendum to note: Addition[00:57, 29 July 2020] was a resting summary courtesy of Fiverine.</p>
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<div>There are many inns available in [[Conch]] and other towns where a character can rest for a small fee. Simply speak to the innkeeper to pay the fee and go to one of the rooms (usually upstairs). Free resting sites may be available in faction bases, hidden areas and [[DM]]s occasionally provide free rests during extended events.<br />
<br />
To rest in the wilderness a character must possess a ''bedroll'' and use some ''dry tinder'' (which can be either purchased or found) to create a campfire.<br>'''Note''' that this is not possible everywhere. If enemies are close or you are on an urban or dangerous map (such as a dungeon or scripted quest area) you may not be able to rest in this way.</div>Nomoshttps://netheril.net/w/index.php?title=Resting&diff=500Resting2020-07-29T00:57:24Z<p>Nomos: Created page with "There are many inns available in Conch and other towns where a character can rest for a small fee. Simply speak to the innkeeper to pay the fee and go to one of the rooms..."</p>
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<div>There are many inns available in [[Conch]] and other towns where a character can rest for a small fee. Simply speak to the innkeeper to pay the fee and go to one of the rooms (usually upstairs). Free resting sites may be available in faction bases, hidden areas and DMs occasionally provide free rests during extended events.<br />
<br />
To rest in the wilderness a character must possess a ''bedroll'' and use some ''dry tinder'' (which can be either purchased or found) to create a campfire.<br>'''Note''' that this is not possible everywhere. If enemies are close or you are on an urban or dangerous map (such as a dungeon or scripted quest area) you may not be able to rest in this way.</div>Nomoshttps://netheril.net/w/index.php?title=War_of_the_Standing_Stone_Orcs&diff=499War of the Standing Stone Orcs2020-07-28T22:53:12Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Battle<br />
|quote=''"Secure the prisoners, and transport them to the laboratories, their leader might be dead but we'll find a use for them yet."''<br />
|quote_author=- [[Ioulaum]]<br />
|summary=The War of the Standing Stone Orcs was a defensive series of battles fought by the [[Netheril|Netherese]] against the orcs of the [[Rampart Peaks]]. Having gathered under the warlord [[Ruzmal Bloodaxe|Ruzmal]] this warband fell over the [[Netheril|Netherese]] lands, raiding and pillaging all in their wake. In response the Archmage [[Ioulaum]] gathered and organised the [[Netheril|Netherese]] forces to ready an effective defense. The [[Netheril|Netherese]] ultimately carried the day, and after breaking the orcish resistance rounded up the would-be invaders and utilised them as fodder for their magical experiments. This battle, and the wounds sustained from it, initiated the [[Netheril|Netherese]] purge of the nearby orc-tribes, with out-right eradication or enslavement as live-subjects for use in their experiments.<br />
|title=War of the Standing Stone Orcs<br />
|image=[[File:Ioulaum_Battling_Orcs.jpg|frameless|400px]]<br />
|description=[[Ioulaum]] mid-fight with the orc menace.<br />
|date=714 [[History#Nether_Years_.28NY.29|NY]]<br />
|location=Plain of Standing Stones<br />
|result=[[Netheril|Netherese]] Victory,<br>- Leads to the initiation of [[Ioulaum]]'s orc purges.<br />
| faction_group_a=[[Netheril|Netherese Army]]<br />
| faction_group_b=[[Rampart Peaks]] Orc Warband<br />
|commanders_group_a='''([[Netheril|Netherese]] Army)'''<br>[[Ioulaum]]<br />
|commanders_group_b='''([[Rampart Peaks]] Orc Warband)'''<br>[[Ruzmal Bloodaxe]][[KIA|†]]<br />
|strength_group_a='''([[Netheril|Netherese]] Army)'''<br>~10,000 Footmen,<br>~5,000 Marksmen,<br>~2,000 Rengarth Mercenaries,<br>~500 Mages<br />
|strength_group_b='''(Orc Warband)'''<br>~12,000 Orc Footmen<br>~7,000 Orc Marksmen,<br>~2,000 Goblin Worg-Riders<br />
|reinforcements_group_a=None.<br />
|reinforcements_group_b=None.<br />
|casualties_group_a='''(Netherese Army)'''<br>~8,000 Footmen,<br>~3,000 Marksmen<br>~1,000 Rengarth Mercenaries,<br>~200 Mages<br />
|casualties_group_b='''(Orc Warband)'''<br>~9,000 Orc Footmen<br>~4,000 Orc Marksmen<br>~1,000 Goblin Worg-Riders<br />
}}</div>Nomoshttps://netheril.net/w/index.php?title=War_of_the_Standing_Stone_Orcs&diff=498War of the Standing Stone Orcs2020-07-28T22:52:26Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Battle<br />
|quote=''"Secure the prisoners, and transport them to the laboratories, their leader might be dead but we'll find a use for them yet."''<br />
|quote_author=- [[Ioulaum]]<br />
|summary=The War of the Standing Stone Orcs was a defensive series of battles fought by the [[Netheril|Netherese]] against the orcs of the [[Rampart Peaks]]. Having gathered under the warlord [[Ruzmal Bloodaxe|Ruzmal]] this warband fell over the [[Netheril|Netherese]] lands, raiding and pillaging all in their wake. In response the Archmage [[Ioulaum]] gathered and organised the [[Netheril|Netherese]] forces to ready an effective defense. The [[Netheril|Netherese]] ultimately carried the day, and after breaking the orcish resistance rounded up the would-be invaders and utilised them as fodder for their magical experiments. This battle, and the wounds sustained from it, initiated the [[Netheril|Netherese]] purge of the nearby orc-tribes, with out-right eradication or enslavement as live-subjects for use in their experiments.<br />
|title=War of the Standing Stone Orcs<br />
|image=[[File:Ioulaum_Battling_Orcs.jpg|frameless|400px]]<br />
|description=[[Ioulaum]] mid-fight with the orc menace.<br />
|date=714 [[History#Nether_Years_.28NY.29|NY]]<br />
|location=Plain of Standing Stones<br />
|result=Orc's defeated,<br>- Leads to the initiation of [[Ioulaum]]'s orc purges.<br />
| faction_group_a=[[Netheril|Netherese Army]]<br />
| faction_group_b=[[Rampart Peaks]] Orc Warband<br />
|commanders_group_a='''([[Netheril|Netherese]] Army)'''<br>[[Ioulaum]]<br />
|commanders_group_b='''([[Rampart Peaks]] Orc Warband)'''<br>[[Ruzmal Bloodaxe]][[KIA|†]]<br />
|strength_group_a='''([[Netheril|Netherese]] Army)'''<br>~10,000 Footmen,<br>~5,000 Marksmen,<br>~2,000 Rengarth Mercenaries,<br>~500 Mages<br />
|strength_group_b='''(Orc Warband)'''<br>~12,000 Orc Footmen<br>~7,000 Orc Marksmen,<br>~2,000 Goblin Worg-Riders<br />
|reinforcements_group_a=None.<br />
|reinforcements_group_b=None.<br />
|casualties_group_a='''(Netherese Army)'''<br>~8,000 Footmen,<br>~3,000 Marksmen<br>~1,000 Rengarth Mercenaries,<br>~200 Mages<br />
|casualties_group_b='''(Orc Warband)'''<br>~9,000 Orc Footmen<br>~4,000 Orc Marksmen<br>~1,000 Goblin Worg-Riders<br />
}}</div>Nomoshttps://netheril.net/w/index.php?title=War_of_the_Standing_Stone_Orcs&diff=497War of the Standing Stone Orcs2020-07-28T22:39:02Z<p>Nomos: Created page with "{{Infobox_Battle |quote=''"Secure the prisoners, and transport them to the laboratories, their leader might be dead but we'll find a use for them yet."'' |quote_author=- Iou..."</p>
<hr />
<div>{{Infobox_Battle<br />
|quote=''"Secure the prisoners, and transport them to the laboratories, their leader might be dead but we'll find a use for them yet."''<br />
|quote_author=- [[Ioulaum]]<br />
|summary=Illusk was a human port city located at the mouth of the River Mirar. The city served as a trade hub and accepted activity from as far as [[Netheril]]. During the early months of 1767 [[History#Nether_Years_.28NY.29|NY]] a warband of orcs, lead by a sizeable giant contigent swept through the [[Illusk]] country side and eventually came upon the city of [[Illusk]] itself.<br><br>A [[Netheril|Netherese]] relief force organised by [[Jeriah Chronos]] was sent to try and lift the siege however their arrival failed to save the city and was ultimately forced to escort those who could flee the city to safety.<br />
|title=War of the Standing Stone Orcs<br />
|image=[[File:Ioulaum_Battling_Orcs.jpg|frameless|400px]]<br />
|description=[[Ioulaum]] mid-fight with the orc menace.<br />
|date=714 [[History#Nether_Years_.28NY.29|NY]]<br />
|location=Plain of Standing Stones<br />
|result=Orc's defeated,<br>- Leads to initiation of [[Ioulaum]]'s orc-kind purges.<br />
| faction_group_a=[[Netheril|Netherese Army]]<br />
| faction_group_b=[[Rampart Peaks]] Orc Warband<br />
|commanders_group_a='''([[Netheril|Netherese]] Army)'''<br>[[Ioulaum]]<br />
|commanders_group_b='''([[Rampart Peaks]] Orc Warband)'''<br>[[Ruzmal Bloodaxe]][[KIA|†]]<br />
|strength_group_a='''([[Netheril|Netherese]] Army)'''<br>~5,000 Footmen,<br>~2,000 Marksmen,<br>~2,000 Rengarth Mercenaries,<br>~300 Mages<br />
|strength_group_b='''(Orc Warband)'''<br>~8,000 Orc Footmen<br>~5,000 Orc Marksmen<br />
|reinforcements_group_a=None.<br />
|reinforcements_group_b=None.<br />
|casualties_group_a='''(Netherese Army)'''<br>~3,000 Footmen,<br>~1,000 Marksmen<br>~1,000 Rengarth Mercenaries,<br>~100 Mages<br />
|casualties_group_b='''(Orc Warband)'''<br>~6,000 Orc Footmen<br>~2,000 Orc Marksmen<br />
}}</div>Nomoshttps://netheril.net/w/index.php?title=File:Ioulaum_Battling_Orcs.jpg&diff=496File:Ioulaum Battling Orcs.jpg2020-07-28T22:20:41Z<p>Nomos: </p>
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<div></div>Nomoshttps://netheril.net/w/index.php?title=History&diff=495History2020-07-28T22:18:48Z<p>Nomos: /* Nether Years (NY) */</p>
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<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] records are dated in '''Nether Years''', which is a measurement of time originating from the initial establishment of the [[Netheril|Netherese]] people.<br />
<br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3859''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (0 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| ''[[House Skettus]] Founded''<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=494History2020-07-28T22:18:29Z<p>Nomos: /* Nether Years (NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] records are dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people.<br />
<br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3859''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (0 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| ''[[House Skettus]] Founded''<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Battle_of_Illusk&diff=493Battle of Illusk2020-07-28T22:11:35Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Battle<br />
|quote=''"The gate's been breached; more men to the gates!"''<br />
|quote_author=- [[Illusk|Illuskan Captain]]<br />
|summary=Illusk was a human port city located at the mouth of the River Mirar. The city served as a trade hub and accepted activity from as far as [[Netheril]]. During the early months of 1767 [[History#Nether_Years_.28NY.29|NY]] a warband of orcs, lead by a sizeable giant contigent swept through the [[Illusk]] country side and eventually came upon the city of [[Illusk]] itself.<br><br>A [[Netheril|Netherese]] relief force organised by [[Jeriah Chronos]] was sent to try and lift the siege however their arrival failed to save the city and was ultimately forced to escort those who could flee the city to safety.<br />
|title=Battle of [[Illusk]]<br />
|image=[[File:GiantAttack.jpg|frameless|400px]]<br />
|description=Ogre's raiding the [[Illusk|Illuskan]] border fort.<br />
|date=1756 [[History#Nether_Years_.28NY.29|NY]]<br />
|location=[[Illusk]]<br />
|result=[[Illusk]] destroyed; Giant Victory<br>- [[Illusk|Illuskian]] Refugees depart<br>- Warband incursion halted<br />
| faction_group_a=[[Illusk|Illuskan Army]]<br>[[Netheril|Netherese Relief Force]]<br />
| faction_group_b=Orc Warband<br>Giant Warband<br />
|commanders_group_a='''(Illuskan Army)'''<br>[[Jeriah Chronos]]<br />
|commanders_group_b='''(Giant Warband)'''<br>[[Vrush'Mor]]<br />
|strength_group_a='''(Illuskan Army)'''<br>~5,000 Footmen<br>~2,500 Marksmen<br />
|strength_group_b='''(Orc Warband)'''<br>~6,000 Orc Footmen<br>~3,000 Orc Marksmen<br>'''(Giant Warband)'''<br>~500 Ogres<br>~100 Hill Giants<br>~50 Frost Giants<br />
|reinforcements_group_a='''(Netherese Relief Force)'''<br>~3,000 Footmen<br>~100 Mages<br><br />
|reinforcements_group_b=None.<br />
|casualties_group_a='''(Illuskan Army)'''<br>~4,000'''<br>(Netherese Relief Force)'''<br>~2,000<br />
|casualties_group_b='''(Orc Warband)'''<br>~5,000'''<br>(Giant Warband)'''<br>~300<br />
}}<br />
<br />
<br />
== Background ==<br />
Within the [[Spine Of The World]] the Frost Giant [[Vrush'Mor]] had spent a number of years previous conquering the local tribes of hill giants and ogres, alongside a number of the tribal orc clans. What inspired [[Vrush'Mor]]'s greed south towards [[Illusk]] is unknown, however in the early months of 1767 [[History#Nether_Years_.28NY.29|NY]] he gathered his forces and descended down the mountains and into the lands of [[Illusk]] with over six-thousand troops; a mixture of orcs and giant-kin.<br />
<br />
== Pre-Battle ==<br />
Marching towards [[Illusk]] the city, [[Vrush'Mor]]'s forces initially came upon the garrison of the [[Illuskan]] northern border fort. Caught by surprise and against such a sizable number were swiftly crushed. With the border fort behind them, the monstrous band swept through the northern countrysides, raiding and plundering the local farmlands as they went. <br />
<br />
As new of the fort's destruction reached [[Illusk]] word was sent to the [[Netheril|Netherese]] requesting aid, which when received lead to [[Jeriah Chronos]] organising a relief force and marching to [[Illusk]].<br />
<br />
== Battle ==<br />
Six days following the destruction of [[Illusk]]'s northern border fort, [[Vrush'Mor]] and his army arrived at [[Illusk]]'s walls, laying siege and continuing their raids of the surrounding farmlands. The next two days involved a number of failed offensives against the walls by the warband, however the [[Illusk|Illuskans]] effectively drove back the invaders and held the walls. On the third day a renewed offensive was attempted, with the focus against the city's main-gate, resulting in it being effectively breached and a desperate defense thrown together to hold the gap. <br />
<br />
A few hours after the initial breach, the cohesion of the defenders began to fragment and wavering soon broke into a mass route with the populace and soldiers flooding out of the nearby gates. Their fleeing columns were met by the arriving [[Netheril|Netherese relief force]] under [[Jeriah Chronos]]. Committing their forces to the fray, the [[Netheril|Netherese]] arcanists thundered into fray with explosive spells while their footmen surged into the gaps torn apart by the spells. [[Jeriah Chronos]] moved among the [[Illusk]] banners, re-organizing their routed lines to join in the renewed counterattack, resulting in a re-surged counter-charge against their prior-pursuers.<br />
<br />
The fighting between the [[Illusk]]-[[Netheril|Netherese]] coalition and [[Vrush'Mor]]'s Warband continued on for the next half-a-day before resulting in a stalemate. On account of the casualties incurred the coalition were unable to unseat the giants and their warband, opting instead to safely escort the survivors back away from the ruins of [[Illusk]].<br />
<br />
<br />
== Aftermath ==<br />
[[Illusk]] was abandoned as a result of the failure to unseat [[Vrush'Mor]]'s forces, however on account of the losses [[Vrush'Mor]] was unable to continue his incursion to the south and a week or so later withdrew back to the [[Spine Of The World]], with the spoils of [[Illusk]] in tow.</div>Nomoshttps://netheril.net/w/index.php?title=Battle_of_Illusk&diff=492Battle of Illusk2020-07-28T22:08:21Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Battle<br />
|quote=''"The gate's been breached; more men to the gates!"''<br />
|quote_author=- [[Illusk|Illuskan Captain]]<br />
|summary=Illusk was a human port city located at the mouth of the River Mirar. The city served as a trade hub and accepted activity from as far as [[Netheril]]. During the early months of 1767 [[History#Nether_Years_.28NY.29|NY]] a warband of orcs, lead by a sizeable giant contigent swept through the [[Illusk]] country side and eventually came upon the city of [[Illusk]] itself.<br><br>A [[Netheril|Netherese]] relief force organised by [[Jeriah Chronos]] was sent to try and lift the siege however their arrival failed to save the city and was ultimately forced to escort those who could flee the city to safety.<br />
|title=Battle of [[Illusk]]<br />
|image=[[File:GiantAttack.jpg|frameless|400px]]<br />
|description=Ogre's raiding the [[Illusk|Illuskan]] border fort.<br />
|date=1767 [[History#Nether_Years_.28NY.29|NY]]<br />
|location=[[Illusk]]<br />
|result=[[Illusk]] destroyed; Giant Victory<br>- [[Illusk|Illuskian]] Refugees depart<br>- Warband incursion halted<br />
| faction_group_a=[[Illusk|Illuskan Army]]<br>[[Netheril|Netherese Relief Force]]<br />
| faction_group_b=Orc Warband<br>Giant Warband<br />
|commanders_group_a='''(Illuskan Army)'''<br>[[Jeriah Chronos]]<br />
|commanders_group_b='''(Giant Warband)'''<br>[[Vrush'Mor]]<br />
|strength_group_a='''(Illuskan Army)'''<br>~5,000 Footmen<br>~2,500 Marksmen<br />
|strength_group_b='''(Orc Warband)'''<br>~6,000 Orc Footmen<br>~3,000 Orc Marksmen<br>'''(Giant Warband)'''<br>~500 Ogres<br>~100 Hill Giants<br>~50 Frost Giants<br />
|reinforcements_group_a='''(Netherese Relief Force)'''<br>~3,000 Footmen<br>~100 Mages<br><br />
|reinforcements_group_b=None.<br />
|casualties_group_a='''(Illuskan Army)'''<br>~4,000'''<br>(Netherese Relief Force)'''<br>~2,000<br />
|casualties_group_b='''(Orc Warband)'''<br>~5,000'''<br>(Giant Warband)'''<br>~300<br />
}}<br />
<br />
<br />
== Background ==<br />
Within the [[Spine Of The World]] the Frost Giant [[Vrush'Mor]] had spent a number of years previous conquering the local tribes of hill giants and ogres, alongside a number of the tribal orc clans. What inspired [[Vrush'Mor]]'s greed south towards [[Illusk]] is unknown, however in the early months of 1767 [[History#Nether_Years_.28NY.29|NY]] he gathered his forces and descended down the mountains and into the lands of [[Illusk]] with over six-thousand troops; a mixture of orcs and giant-kin.<br />
<br />
== Pre-Battle ==<br />
Marching towards [[Illusk]] the city, [[Vrush'Mor]]'s forces initially came upon the garrison of the [[Illuskan]] northern border fort. Caught by surprise and against such a sizable number were swiftly crushed. With the border fort behind them, the monstrous band swept through the northern countrysides, raiding and plundering the local farmlands as they went. <br />
<br />
As new of the fort's destruction reached [[Illusk]] word was sent to the [[Netheril|Netherese]] requesting aid, which when received lead to [[Jeriah Chronos]] organising a relief force and marching to [[Illusk]].<br />
<br />
== Battle ==<br />
Six days following the destruction of [[Illusk]]'s northern border fort, [[Vrush'Mor]] and his army arrived at [[Illusk]]'s walls, laying siege and continuing their raids of the surrounding farmlands. The next two days involved a number of failed offensives against the walls by the warband, however the [[Illusk|Illuskans]] effectively drove back the invaders and held the walls. On the third day a renewed offensive was attempted, with the focus against the city's main-gate, resulting in it being effectively breached and a desperate defense thrown together to hold the gap. <br />
<br />
A few hours after the initial breach, the cohesion of the defenders began to fragment and wavering soon broke into a mass route with the populace and soldiers flooding out of the nearby gates. Their fleeing columns were met by the arriving [[Netheril|Netherese relief force]] under [[Jeriah Chronos]]. Committing their forces to the fray, the [[Netheril|Netherese]] arcanists thundered into fray with explosive spells while their footmen surged into the gaps torn apart by the spells. [[Jeriah Chronos]] moved among the [[Illusk]] banners, re-organizing their routed lines to join in the renewed counterattack, resulting in a re-surged counter-charge against their prior-pursuers.<br />
<br />
The fighting between the [[Illusk]]-[[Netheril|Netherese]] coalition and [[Vrush'Mor]]'s Warband continued on for the next half-a-day before resulting in a stalemate. On account of the casualties incurred the coalition were unable to unseat the giants and their warband, opting instead to safely escort the survivors back away from the ruins of [[Illusk]].<br />
<br />
<br />
== Aftermath ==<br />
[[Illusk]] was abandoned as a result of the failure to unseat [[Vrush'Mor]]'s forces, however on account of the losses [[Vrush'Mor]] was unable to continue his incursion to the south and a week or so later withdrew back to the [[Spine Of The World]], with the spoils of [[Illusk]] in tow.</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Settlement&diff=491Template:Infobox Settlement2020-07-28T22:04:37Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |- {{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Geography:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Region:''' {{{region}}}<br>'''Type:''' {{{type}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Population:''' {{{population}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Settlement&diff=490Template:Infobox Settlement2020-07-28T22:03:53Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |- {{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Geography:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Region:''' {{{region}}}<br>'''Type:''' {{{type}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Population:''' {{{population}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|scope="row" colspan="1" style="style="vertical-align:top; border:0px solid black; width: 30%"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="style="vertical-align:top; border:0px solid black; width: 30%"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="style="vertical-align:top; border:0px solid black; width: 30%"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=489Netheril2020-07-28T21:54:10Z<p>Nomos: /* Member States */</p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|type=Empire<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|population=~10 Million<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% ''Other''<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 15% Amaunator<br>- 15% Mystryl<br>- 15% Jannath<br>- 15% Tynche<br>- 10% Kozah<br>- 10% Selune<br>- 5% Targus<br>- 5% Jergal<br>- 10% ''Other'' <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies<br />
|enemies<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== [[Xinlenal]] ===<br />
=== [[Magocracy of Ambrose]] ===<br />
=== [[Palter]] ===<br />
=== [[Valstiir]] ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=488History2020-07-28T21:49:13Z<p>Nomos: /* Dalereckoning (DR) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3859''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (0 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| ''[[House Skettus]] Founded''<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=487History2020-07-28T21:49:00Z<p>Nomos: /* 1st Millennium (1 NY to 1000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (0 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| ''[[House Skettus]] Founded''<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=486History2020-07-28T21:48:38Z<p>Nomos: /* 2nd Millennium (1000 NY to 2000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (1 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| ''[[House Skettus]] Founded''<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=485History2020-07-28T21:47:30Z<p>Nomos: /* 2nd Millennium (1000 NY to 2000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (1 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%;"| 1101<br />
|scope="row"; style="text-align:center; width: 25%;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center; width: 68%;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1319<br />
|scope="row"; style="text-align:center;"| [[Congenio Ioun]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Congenio Ioun]] Dies.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1370<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1371<br />
|scope="row"; style="text-align:center;"| [[Imaskar Empire]] Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1372<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1387<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1378<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1423<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1472<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1478<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1494<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1501<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1559<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1652<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1680<br />
|scope="row"; style="text-align:center;"| ''[[Vyctoria Valstiir]] Born''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] was born.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1752<br />
|scope="row"; style="text-align:center;"| ''[[Valstiir]] Enclave Founded''<br />
|scope="row"; style="text-align:center;"| - [[Vyctoria Valstiir]] establishes her own enclave over the [[Netheril|Netherese]] River.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center;"| 1756<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Reschotti]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Reschotti]] is founded by [[Borik Reschotti]] with support from [[Vyctoria Valstiir|Archmage Valstiir]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1759<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="3" style="text-align:center;"| 1764<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| ''[[House Dukarrus]] Founded''<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] noble house [[Dukarrus]] is established as a minor noble house under [[Vyctoria Valstiir|Archmage Valstiir]]'s instruction to coordinate the establishment of her military.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1772<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1849<br />
|scope="row"; style="text-align:center;"| [[House Skettus]] Founded<br />
|scope="row"; style="text-align:center;"| - Adventurer [[Jarren Skettus]] discovers [[The Wailing Sphere]] and accompanied with various other riches, coordinates his resources to found his own noble house.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=484History2020-07-28T21:12:46Z<p>Nomos: /* 1st Millennium (1 NY to 1000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (1 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| 14<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 307<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 364<br />
|scope="row"; style="text-align:center; width: 25%"| [[Congenio Ioun]] Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 848<br />
|scope="row"; style="text-align:center; width: 25%"| First [[Mythaller]]-Power Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the first item capable of conducting the energy of the [[Mythaller]] and gaining magical properties from it.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 859<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center;"| 1112<br />
|scope="row"; style="text-align:center;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1381<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1382<br />
|scope="row"; style="text-align:center;"| Imaskar Empire Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1383<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1388<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1389<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1434<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1483<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1489<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1495<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1502<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1570<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1663<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1735<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1767<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1770<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1775<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1783<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=483History2020-07-28T21:02:32Z<p>Nomos: /* 1st Millennium (1 NY to 1000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (1 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br>Provokes the Orc-Kind purges of the follower years, leading to the deaths of over 140,000 orcs.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center;"| 1112<br />
|scope="row"; style="text-align:center;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1381<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1382<br />
|scope="row"; style="text-align:center;"| Imaskar Empire Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1383<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1388<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1389<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1434<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1483<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1489<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1495<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1502<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1570<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1663<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1735<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1767<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1770<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1775<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1783<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=History&diff=482History2020-07-28T20:58:52Z<p>Nomos: /* 1st Millennium (1 NY to 1000 NY) */</p>
<hr />
<div>= Timekeeping =<br />
=== Nether Years (NY) ===<br />
[[Netheril|Netherese]] record are kept dated in '''Nether Years''', which is a measurement of time originating from the initially establishment of the [[Netheril|Netherese]] people. <br />
=== Dalereckoning (DR) ===<br />
Approximately two thousand years into the future, [[Cormanthyr]] and Dalesfolk historians recorded details about the [[Netheril|Netherese]] under their own year-system of '''Dalereckoning (DR)'''. A fair amount of lore is recorded in this system, so if you wish to translate from DR to NY you simply '''add 3860''' to the DR date.<br />
<br />
= Historical Records =<br />
== 1st Millennium (1 NY to 1000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 0<br />
|scope="row"; style="text-align:center; width: 25%"| Alliance of Seventon<br />
|scope="row"; style="text-align:center; width: 68%"| - The town's of Seventon confederate into a single state.<br>- NY(Nether Years) originates as the empirical measurement of years.<br />
|-<br />
|scope="row"; rowspan="2" style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Learn The Arcane<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Eaerlanni]] elves open diplomatic channels with the [[Netheril|Netherese]].<br>- The [[Netheril|Netherese]] learn the arcane art from the [[Eaerlanni]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Netheril Naming<br />
|scope="row"; style="text-align:center; width: 68%"| - The confederation of Seventon is renamed [[Netheril|Nether's Land]] in association with its charismatic leader [[Nether The Elder]].<br>- [[Netheril|Nether's Land]] soon adapts to [[Netheril]] as the established name.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 204<br />
|scope="row"; style="text-align:center; width: 25%"| Orc Incursion<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] and [[Rengarth]] ally with [[Illefarn]] and [[Eaerlann]] forces to repel an orc invasion from the [[Spine of the World]].<br>- [[Netheril]] absorbs large parts of the [[Rengarth]] tribal land from the weakened [[Rengarth]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Enslave Gnomes<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Netheril|Netherese]] begin to enslave the rock gnomes living in the hills nearby.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 326<br />
|scope="row"; style="text-align:center; width: 25%"| Discovery of the Nether Scrolls<br />
|scope="row"; style="text-align:center; width: 68%"| - The [[Finder]] discovers the [[Nether Scrolls]] within the ruins of [[Aryvvandaar]].<br>- The secrets unlocked from them in the preceding years accelerates the [[Netheril|Netherese]]'s study of the arcane.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 401<br />
|scope="row"; style="text-align:center; width: 25%"| Netherese Discover Delzoun<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] merchants discover the dwarven nation of [[Delzoun]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 397<br />
|scope="row"; style="text-align:center; width: 25%"| First Netherese Magical Item<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Congenio Ioun]] constructs the first magical item the [[ioun stone]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 441<br />
|scope="row"; style="text-align:center; width: 25%"| [[Netheril|Netherese]] Construct The [[Lowroad]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Netheril|Netherese]] construct the [[Lowroad]], a trade-route through the upper-layers of the [[Underdark]] to connect with the dwarven port city [[Ascore]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 544<br />
|scope="row"; style="text-align:center; width: 25%"| Ioulaum Is Born<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] is born.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 714<br />
|scope="row"; style="text-align:center; width: 25%"| [[War of the Standing Stone Orcs]]<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] leads the [[Netheril|Netherese]] defense against an invasion of orc from the [[Plain of Standing Stones]].<br>- Harsh punishments and cruel experimentation were enacted on the captured Orcs following the [[Netheril|Netherese]] victory.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 764<br />
|scope="row"; style="text-align:center; width: 25%"| [[Cormanthyrian]] Theft of the [[Nether Scroll]]<br />
|scope="row"; style="text-align:center; width: 68%"| - A [[Cormanthyr|Cormanthyrian]] adventuring party steal one set of the [[Nether Scrolls]] from the [[Netheril|Netherese]] and hide it away in the depths of [[Windsong Tower]].<br>- One of the thieves, a gnome elf-friend named [[Rilmohx Sha'Qijessir]], reads a fragment of one of the [[Nether Scrolls]] and is rewarded with a deep understanding of how to cast illusion spells, this knowledge is passed throughout the Gnomish community.<br>- Post-capturing and interrogating one of the captured thieves and discovering their origin the relations between [[Netheril]] and Cormanthyr sour. <br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 845<br />
|scope="row"; style="text-align:center; width: 25%"| [[Mythaller]] Invented<br />
|scope="row"; style="text-align:center; width: 68%"| - [[Ioulam]] invents the [[Mythaller]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| ?<br />
|scope="row"; style="text-align:center; width: 25%"| Illusk Founded<br />
|scope="row"; style="text-align:center; width: 68%"| - The burgeoning human clans of the northern Sword Coast band together under a single leader and found [[Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 866<br />
|scope="row"; style="text-align:center;"| [[Xinlenal]] Rises<br />
|scope="row"; style="text-align:center;"| - [[Ioulaum]] raises the first Netherese Enclave.<br />
|}<br />
<br />
== 2nd Millennium (1000 NY to 2000 NY) ==<br />
{| class="wikitable"<br />
|-<br />
! scope="col"| Date (DR)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; style="text-align:center;"| 1112<br />
|scope="row"; style="text-align:center;"| [[Netheril#High_Council_of_Mages|High Mages of Netheril]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] form a magocracy consisting of the major arcanists of [[Netheril]] called the [[Netheril#High_Council_of_Mages|High Mages of Netheril]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1381<br />
|scope="row"; style="text-align:center;"| Untheric Revolt<br />
|scope="row"; style="text-align:center;"| - [[Ptah]] aids the [[Untheric]] pantheon in bypassing the [[Imaskari]] planar barriers to unite with their followers.<br>- Deities of the Untheric breach the Imaskari planar barrier and inspire their worshipers enslaved by the Imaskari to revolt.<br>- The [[Untheric War of Divine Revolution]] begins.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1382<br />
|scope="row"; style="text-align:center;"| Imaskar Empire Dispersed<br />
|scope="row"; style="text-align:center;"| - After a year of fighting the [[Untheric War of Divine Revolution]] ends with the [[Imaskari Empire]] broken.<br>- Lord Artificer Yuvaraj, the Emperor of [[Imaskar]] dies.<br>- Remaining Imaskarian resistance disperses into the surrounding regions.<br>- Intensity of the conflict results in the area being transformed of the [[Raurin Desert]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1383<br />
|scope="row"; style="text-align:center;"| Refugees From The Desert<br />
|scope="row"; style="text-align:center;"| - Former [[Mulan]] slaves migrate from the [[Raurin Desert]] and form [[Mulhorand]] and [[Unther]].<br>- [[Imaskari]] refugees flee to the [[Underdark]] taking the Third [[Imaskarcana]] with them.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1388<br />
|scope="row"; style="text-align:center;"| The Serpent Curse<br />
|scope="row"; style="text-align:center;"| - The Netherese House of Orogoth constructed a fortified villa in the southern part of High Moor in hopes of procuring the power of the dragons that were known to be there.<br>- It is claimed, in legend, that they did obtain it in some way. Their research there also led to the Serpent Curse.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1389<br />
|scope="row"; style="text-align:center;"| [[Deep Imaskar]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Ilphemon]], Lord of [[Imaskar]] founds [[Deeper Imaskar]] within the Underdark.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1434<br />
|scope="row"; style="text-align:center;"| [[Nether Scrolls]] Stolen<br />
|scope="row"; style="text-align:center;"| - A [[Netheril|Netherese]] thief steals 7 of the [[Nether Scrolls]] from [[Iqua-Tel'Quessir]].<br>- 3 of the scrolls are stored within the [[Hall of Mists]].<br>- 2 of the scrolls are stored within the [[Crypt of Hssthak]].<br>- The location of the 2 remaining scrolls is unknown.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1483<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Release Gnome Enslavement<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] release of their gnome slaves.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1489<br />
|scope="row"; style="text-align:center;"| Tavhir Assassination<br />
|scope="row"; style="text-align:center;"| - The Bakkal of [[Calimshan]] is assassinated, ending the [[Tavhir Dynasty]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1495<br />
|scope="row"; style="text-align:center;"| [[Netheril|Netherese]] Northern Scouting<br />
|scope="row"; style="text-align:center;"| - [[Netheril|Netherese]] scouts begin surveying what is now the Sword Coast North at the behest of [[Arthindol the Terraseer]].<br />
|-<br />
|scope="row"; style="text-align:center;"| 1502<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Quesseer]] is founded to the north of the Sword Mountains, by [[Arthindol]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1570<br />
|scope="row"; style="text-align:center;"| [[Raurinese]] Expansion<br />
|scope="row"; style="text-align:center;"| - Raurinese refugees continue to expand along the coasts of the Sea of Fallen Stars.<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Orogoth]]'s Succumb To Serpent's Curse<br />
|scope="row"; style="text-align:center;"| - House [[Orogoth]] and their servants are transformed into snake-like creatures, named [[Ophidians]], as a result of the Serpent's Curse.<br>- The [[Netheril|Netherese]] drive them up into the western hills.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1663<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Born<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] was born.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1735<br />
|scope="row"; style="text-align:center;"| [[Skuld]] Founded<br />
|scope="row"; style="text-align:center;"| - The [[Mulan]] found [[Skuld]], which later develops to become their capital.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1767<br />
|scope="row"; style="text-align:center;"| [[Battle of Illusk]]<br />
|scope="row"; style="text-align:center;"| - Giant-kin, orcs and goblins descend from the Spine of the World to attack [[Illusk]].<br>- [[Jeriah Chronos]] and an alliance assemble to try and defend [[Illusk]].<br>- [[Illusk]] is destroyed, however the monstrous alliance is driven back from further conquest.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1770<br />
|scope="row"; style="text-align:center;"| Illuskan Migration<br />
|scope="row"; style="text-align:center;"| - The surviving [[Illuskans]] migrate north, settling into [[Icewind Dale]].<br>- Those settling in [[Icewind Dale]] eventually become the [[Reghedmen]].<br />
|-<br />
|scope="row" rowspan="2" style="text-align:center;"| 1775<br />
|scope="row"; style="text-align:center;"| [[Jeriah Chronos]] Dies<br />
|scope="row"; style="text-align:center;"| - [[Jeriah Chronos]] dies from injuries sustained from the [[Battle of Illusk]].<br />
|-<br />
|scope="row"; style="text-align:center;"| [[Quesseer]] Abandoned<br />
|scope="row"; style="text-align:center;"| - The [[Netheril|Netherese]] settlement of [[Quesseer]] is abandoned.<br />
|-<br />
|scope="row"; style="text-align:center;"| 1783<br />
|scope="row"; style="text-align:center;"| [[Unthalass]] Founded<br />
|scope="row"; style="text-align:center;"| - [[Enlil]] gifts his High Priest with a vision of pearls on the coast of [[Alamber]].<br>- [[Unthalass]], which would later become the [[Unther]] capital, is founded on the sight of the vision.<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=481Netheril2020-07-28T20:25:06Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|type=Empire<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|population=~10 Million<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% ''Other''<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 15% Amaunator<br>- 15% Mystryl<br>- 15% Jannath<br>- 15% Tynche<br>- 10% Kozah<br>- 10% Selune<br>- 5% Targus<br>- 5% Jergal<br>- 10% ''Other'' <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies<br />
|enemies<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=480Netheril2020-07-28T20:15:01Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|type=Empire<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|population=~10 Million<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies<br />
|enemies<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Netherese_Enclave&diff=479Netherese Enclave2020-07-28T20:13:18Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote="The first of many."<br />
|quote_author=[[Ioulaum]]<br />
|summary=[[Netheril|Netherese]] Enclaves, also known as [[Netheril|Netherese]] Flying Enclaves, where flying cities utilised by the [[Netheril|Netherese]].<br />
|title=Netherese Enclave<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description=Xinlenal in flight.<br />
|type=Netherese Enclave<br />
|region=Airborne<br />
|demonym=Netherese<br />
|population=Varies<br />
|races=Varies<br />
|languages=Varies<br />
|religions=Varies<br />
|alignment=-<br />
|leadership=Varies<br />
|leader=Varies}}<br />
<br />
== History ==<br />
The first [[Netheril|Netherese]] Enclave, [[Xinlenal]], was created in −2954 DR by the archwizard [[Ioulaum]], sixty years after he had invented the [[Mythallar]]. The creation of [[Xinlenal]] led many other powerful mages of [[Netheril]] to create flying enclaves of their own, in effect splitting the nation into two, [[Netheril#High_Netheril|High]] and [[Netheril#Low_Netheril|Low Netheril]].<br />
<br />
== Enclave Statistics ==<br />
<br />
=== Speed & Size ===<br />
The speed and size of enclaves varied, depending on the purpose of the enclave and the resources of the lord constructing it. The table below specifies the guidelines: <br />
{| class="wikitable"<br />
|-style="text-align:center;"<br />
! scope="col"| Enclave Size<br />
! scope="col"| Miles Per Hour<br />
! scope="col"| Fuel Duration (Hours)<br />
! scope="col"| Required Crew Size<br />
! scope="col"| Maximum Crew Size<br />
! scope="col"| ~Surface Diameter (Foot)<br />
|-style="text-align:center;"<br />
! scope="row"| Small<br />
| 1.25<br />
| Infinite<br />
| 20<br />
| 100<br />
| 300<br />
|-style="text-align:center;"<br />
! scope="row"| Medium<br />
| 1.0<br />
| Infinite<br />
| 40<br />
| 300<br />
| 500<br />
|-style="text-align:center;"<br />
! scope="row"| Large<br />
| 0.75<br />
| Infinite<br />
| 80<br />
| 500<br />
| 1000<br />
|-<br />
|}<br />
<br />
== Enclave Assets ==<br />
Each enclave sported a number of venues atop it, with greater emphasis being given to the buildings which suited the Lord of the enclave's pursuits.<br />
<br />
=== Enclave Buildings ===<br />
==== Flying Galley Dock ====<br />
Certain enclaves had a docking complex constructed atop them which provided ports for [[Netheril|Netherese]] [[Flying Galley]]s, acting as a launching platforms. Located within these were often refueling points which the [[Flying Galley]]s used to refuel between flights. Each docking complex could normally support up to 6 [[Flying Galley]]s at any one time.<br />
<br><br />
==== Mythallar Chamber ====<br />
The [[Mythallar]] Chamber, the engine of the enclave, was the chamber in which the [[Mythallar]] was housed, alongside the other mechanisms required to power the flying enclaves. Surrounding the [[Mythallar]] were normally a host of magical defenses to reduce the risk of tampering.<br />
<br><br />
==== Citadel ====<br />
Each Enclave often has a central Citadel in which the Lord presiding over the Enclave lived. For the servants, the Citadel hosted a sizeable barracks and servants quarters for those directly attending the Lord night and day. The additional wings, and rooms of the Citadel could serve a myriad of purposes from prisons, to research laboratories and many more.<br />
<br><br />
=== Estates ===<br />
Either connected to the central Citadel or separate, these estates housed the nobility who served the Lord of the Enclave.<br />
<br><br><br />
=== Enclave Features ===<br />
==== Enclave Attunement ====<br />
By means of a delicate ritual the Lord of an enclave could attune themselves to power source powering the enclave. This allowed them to manipulate certain things within the enclave as a result of its '''Atmospheric Magics''' as well as bind certain enhancements to themselves while within the enclave. The enhancements bound were chosen through the process of the ritual, and could not be changed after the fact without a lengthy and complex re-working of the ritual in full.<br />
<br><br />
==== Atmospheric Magic ====<br />
Within the enclave one feature of the [[Mythallar]] Chamber was a magically-charges environment which could be manipulated by the Lord at any area within it, in which they were present, to achieve a variety of effects to a focused upon area, these included, among others: '''Anti-Magic''' (in all areas except the [[Mythallar]] Chamber), '''Slow All Except Lord''', '''Temporary Time-Stop''', '''Remove Element''' (Earth/Water/Air/Fire/Quasi-Elements; Removing a 20 square foot of that element per round). <br />
<br><br />
==== Lord's Enhancements ====<br />
The Lord attuned to the enclave received a series of enhancements while within it and were only removed when they left the enclave. The enhancements varied depending on what the lord wished magnified however examples include: see invisibility, haste, enhanced attributes, water-breathing etc.<br />
<br />
== Enclave Construction ==<br />
Constructing a Netherese Enclave was a long, complex task and expensive undertaking.<br />
<br />
== Enclave Maintenance ==<br />
<br />
=== Physical Duress ===<br />
One of the enclave's main maintenance requirements were physical due to the high-intensity of the system leading to certain areas wearing out over the course of a few months. This duress on the mechanisms required the attention of high-quality craftsmen and mages to identify the faults and administer the repairs. Additionally, to conduct the repairs large quantities of [[Adamantine]], [[Mithral]], certain rare gems and other difficult to source commodities were required.<br />
<br />
=== Power Sources ===<br />
Alongside the [[Mythaller]] an enclave needed other sources of energy in order to remain aloft. These came in a variety of forms, some less morally sound than others.<br />
=== Flight ===<br />
The enclave could fly for an indefinite period provided its [[Mythallar]] Chamber functioned with sufficient resources and without interruption.</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=478Template:Infobox Country2020-07-28T20:11:22Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Geography:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''State Type:''' {{{type}}}<br>'''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Population:''' {{{population|Unknown}}}<br>'''Alignment:'''<br>{{{alignment|Unknown}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies|None}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=477Template:Infobox Country2020-07-28T20:03:10Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Population:''' {{{population|Unknown}}}<br>'''Alignment:'''<br>{{{alignment|Unknown}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies|None}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=476Netheril2020-07-28T20:02:54Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|population=~10 Million<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies<br />
|enemies<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=475Template:Infobox Country2020-07-28T20:02:34Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Population:'''{{{population|Unknown}}}<br>'''Alignment:'''<br>{{{alignment|Unknown}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies|None}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=474Netheril2020-07-28T19:58:50Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies<br />
|enemies<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=473Template:Infobox Country2020-07-28T19:56:37Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies|None}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies|None}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=472Template:Infobox Country2020-07-28T19:55:47Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None.}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies}}}<br />
|scope="row" colspan="1" style="vertical-align:top; border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=471Netheril2020-07-28T19:54:32Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
|enemies=<br />
|trade_partners=- Delzoun<br />
}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=470Netheril2020-07-28T19:54:10Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
|enemies=<br />
|trade_partners=- Delzoun<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=469Template:Infobox Country2020-07-28T19:51:04Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None.}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Template:Infobox_Country&diff=468Template:Infobox Country2020-07-28T19:49:56Z<p>Nomos: </p>
<hr />
<div>{| class="" style="display: inline-table; width:59%;"<br />
|scope="row" style="text-align:left; width: 97%" |{{{quote}}}<br />
!scope="row" style="text-align:left; width: 5%;" |<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |{{{quote_author}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br><br>{{{summary}}}<br />
|-<br />
|scope="row" style="text-align:left; width: 95%" |<br>__TOC__<br />
|}<br />
{| class="wikitable" style="display: inline-table; border:4px solid black; text-align:center; width: 40%;"<br />
|- style="border:4px solid black; background: #F6F6F5; font-size: 1.3em; vertical-align:right;" <br />
! scope="col" colspan="3" style="text-align:centre;" |{{{title}}}<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| {{{image}}}<br>''{{{description}}}''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Capital:''' {{{capital}}}<br>'''Region(s):''' {{{region}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Societal:'''<br />
|-<br />
|- style="background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Demonym:''' {{{demonym}}}<br>'''Alignment:'''<br>{{{alignment}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Demographics:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"|'''Language(s):'''<br>{{{languages}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"| '''Race(s):'''<br>{{{races}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width: 33%;"|'''Religion(s):'''<br>{{{religions}}}<br />
|-<br />
|- style="border:4px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
!scope="row" colspan="3"| '''Political:'''<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.1em;"<br />
|scope="row" colspan="3"| '''Government System:''' {{{leadership}}}<br>'''Leader:''' {{{leader}}}<br />
|-<br />
|- style="border:0px solid black; background: #F6F6F5;font-size: 1.2em;"<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Trade Partner(s):'''<br>{{{trade_partners|None.}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Public Ally(s):'''<br>{{{allies}}}<br />
|scope="row" colspan="1" style="border:0px solid black; width:33%;"| '''Public Enemy(s):'''<br>{{{enemies}}}<br />
|}</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=467Netheril2020-07-28T18:56:46Z<p>Nomos: /* Member States */</p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
- Delzoun<br />
|enemies=<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
=== Palter ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=466Netheril2020-07-28T18:51:35Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
- Delzoun<br />
|enemies=<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=465Netheril2020-07-28T18:51:19Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
- Delzoun<br />
|enemies=<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Member States ==<br />
=== Xinlenal ===<br />
=== Magocracy of Ambrose ==<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Factions&diff=464Factions2020-07-28T18:04:39Z<p>Nomos: /* Conch Factions */</p>
<hr />
<div>There are various factions throughout the world, the most immediate are referenced here.<br />
<br />
= Conch Factions =<br />
== Netherese West Trading Company ==<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
== Conch University ==<br />
<br />
== Diiri’s Boys Gang ==<br />
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Graggle Buppido]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br><br><br><br><br />
<br />
= External States =<br />
<br />
== Human Countries ==<br />
<br />
=== Empires ===<br />
<br />
::[[Netheril|Netherese Empire]]<br />
<br />
::[[Calimshan]]<br />
<br />
<br />
<br />
=== Large Countries ===<br />
<br />
::[[Unther|Untherian Empire]]<br />
<br />
::[[Mulhorand|Mulhorandian Empire]]<br />
<br />
<br />
<br />
=== Small Countries ===<br />
<br />
::[[Jhaamdath]]<br />
<br />
<br />
<br />
=== City States ===<br />
<br />
::[[Deep Imaskar]]<br />
<br />
== Dwarf Countries ==<br />
<br />
<br />
=== Large Countries ===<br />
<br />
::[[Netheril|Thanedom of Delzoun]]<br />
<br />
::[[Netheril|Thanedom of Ammarindar]]<br />
<br />
<br />
<br />
== Elf Countries ==<br />
<br />
=== Large Countries ===<br />
<br />
::[[Illefarn]]<br />
<br />
::[[Eaerlann]]<br />
<br />
::[[Cormanthyr]]</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=462Netheril2020-07-28T02:14:11Z<p>Nomos: /* Society */</p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
- Delzoun<br />
|enemies=<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== High Netheril ===<br />
High Netheril was the name given to the elevated plane which the Netherese nobility ascended to atop their [[Netherese Enclaves|Flying Enclaves]] which provided them a detached sanctuary from the concerns below. Over time this distinct came to also relate social class, with those able to ascend to 'High Netheril' being viewed as superior to those who could not.<br />
<br />
=== Lower Netheril ===<br />
When the Netherese nobility began to ascend up and defined the term 'High Netheril' the term 'Low Netheril' naturally followed. 'Low Netheril' was the society left behind by those who could not ascend, most often these were the common social class and the less well off nobility. A quiet envy was felt by those below, as well as some scorn at being 'left behind' by their lords of ascended without them. While widely sought after not all Netherese nobility ascended, some remained below out of a lack of resources however others, a minority, failed to appreciate the allure of the prospect and felt their resources better spent elsewhere.<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=461Conch2020-07-28T02:02:56Z<p>Nomos: Added Fiverine's noble-district description.</p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Columns of the Sky<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[#Government|Democratic]]<br />
|leader=[[#Government|Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
Uptown is the area of Conch that the most prosperous and educated citizens tend to congregate in. It is populated by a diverse mixture of students, landowners, petty nobility, performers and supporting occupations. The theatre is the largest artistic structure in Conch, but it is Nebular, the University of the Arcane Arts which is the dominant power in this district. Fine dining and music are popular pastimes in Uptown. The population is mostly human and elvish, with social-class playing a high role is how an individual is judged.<br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== Diiri’s Boys Gang ====<br />
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Graggle Buppido]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=460Conch2020-07-28T01:26:41Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Columns of the Sky<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[#Government|Democratic]]<br />
|leader=[[#Government|Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== Diiri’s Boys Gang ====<br />
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Graggle Buppido]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=459Conch2020-07-28T01:24:00Z<p>Nomos: /* Diiri’s Boys Gang */</p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Columns of the Sky<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== Diiri’s Boys Gang ====<br />
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collection of neirdowells under the banner of a crazed [[Derro]], a man by the name of [[Graggle Buppido]]. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=458Conch2020-07-28T01:22:14Z<p>Nomos: /* Diiri’s Boys Gang */</p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Columns of the Sky<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== Diiri’s Boys Gang ====<br />
One of the main criminal gangs lurking in Conch's Slums district, Diiri's Boys is a collect of neirdowells uder the banner of a crazed Derro, a man by the name of Graggle Buppido. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=457Conch2020-07-28T01:20:47Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Columns of the Sky<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== Diiri’s Boys Gang ====<br />
One of the main criminal gangs lurking in Conch's slumbs, Diiri's Boys is a collect of neirdowells uder the banner of a crazed Derro, a man by the name of Graggle Buppido. They do not function like others would- the group is practically ritualistic in their dealings. Whether from the various killings to the simple sale of a [[Soulgem]], each step taken must follow exact specifications, sometimes bordering on the inane. Yet under the guidance of Graggle, the group has flourished into a full-blown gang. Their grip fiercely tight upon their recipe to make [[Soulgem|Soulgems]], their earnings have solidified them as a force to be reckoned with. Those that earn their place within this prestigious group are the most cruel, foul, and vile cutthroats. They are completely loyal to Graggle and their cause and have cornered the markets on drugs and other illegal goods.<br />
<br />
Diiri’s Boys has a fully structured hierarchy. Underneath Graggle Buppido are his Three Eternals- the true leaders of the gang. They keep it functioning and bring in all the various profits, running plentiful amounts of business with those in the market for under the table goods. Each Eternal keeps their own Scar, their errand boys, handpicked from the basic followers named the Rabble.<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=456Conch2020-07-28T00:56:44Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Channel Mountains<br />
|demonym=Free-Men<br />
|population=18,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== The Free-Men ====<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=455Conch2020-07-28T00:55:58Z<p>Nomos: /* Society */</p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Channel Mountains<br />
|demonym=Free-Men<br />
|population=12,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''Market''' and the '''Noble'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== The Free-Men ====<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=454Conch2020-07-28T00:53:46Z<p>Nomos: Added Fiverine's market-district description.</p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Channel Mountains<br />
|demonym=Free-Men<br />
|population=12,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''?''' and the '''?'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
The Market District is both a suburb of Conch in its own right as well as the most neutral place for all citizens to meet and trade. With so much money exchanging hands control over rights of trade and taxation are highly coveted and in constant flux. The current preeminent power is the West Netheril Trading Company. All are welcome to trade in the Market District providing they pay all due trade fees and do not disrupt business. A blind eye may be turned to a few independent stall owners squabbling over choice market space, but only the most desperate or foolish traders dare to cross West Netheril Trading Company and its members. The permanent residents of the Market District are largely merchants and other professionals, along with their staff and families. Some are barely above paupers and a few wealthy beyond a noble’s dreams, with the majority falling between the extremes.<br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== The Free-Men ====<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=453Conch2020-07-28T00:45:08Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Anauroch, Channel Mountains<br />
|demonym=Free-Men<br />
|population=12,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
|-<br />
|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
|-<br />
|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
|}<br />
<br />
== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
<br />
=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
<br />
== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''?''' and the '''?'''. <br />
<br />
=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
<br />
<br />
==== Market District ====<br />
<Pending Fiverine Write-up><br />
<br />
==== Noble District ====<br />
<Pending Fiverine Write-up><br />
<br />
=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
<br />
=== Internal-Factions ===<br />
<br />
==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
<br />
==== Nebular University ====<br />
<br />
==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
<br />
Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
<br />
The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
<br />
==== The Free-Men ====<br />
<br />
== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
<br />
=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomoshttps://netheril.net/w/index.php?title=Netheril&diff=452Netheril2020-07-28T00:36:38Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Country<br />
|quote=''"Power without restraint, ambition without judgement, immorality without limits. Great the Netherese may be, but they indebt their souls for their successes and when the day should come that they must pay for it.. Then only shall there be pity. Pity and death."''<br />
|quote_author=- [[Illefarn]] Lorekeeper<br />
|summary=Netheril, also known as the 'Netherese Empire', is a magocratic human empire located in the north of Faerûn. Renowned for their mastery of the arcane, the Netherese have invented a variety of unique masterpieces the most impressive of which is their [[Netherese Enclave|floating enclaves]]. The Netherese Empire itself is a collection of a separate demesnes, each ruled by a lord, who sits at the [[#High_Council_of_Mages|Netherese High Council]]. From internal law-setting to internal power struggles between demenses, each sub-state within the Netherese Empire remains largely independent and is often only drawn into global cohesion by the [[#High_Council_of_Mages|High Council]] when a universal threat, or opportunity, to the leading powers arises.<br />
|title=Netherese Empire<br />
|image=[[File:Netherese Flying Enclave.jpg|frameless|500px]]<br />
|description= [[Xinlenal]] the first [[Netherese Enclave|Netherese Flying Enclave]].<br />
|capital=[[Xinlenal]]<br />
|region=Anauroch, North Faerûn<br />
|demonym=Netherese<br />
|races=- 90% Human<br>- 2% Dwarf<br>- 2% Gnome<br>- 2% Halfling<br>- 2% Elf<br>- 2% Other<br />
|languages=- 100% Netherese<br>- 45% Loross<br />
|religions=- 25% Amaunator<br>- 15% Jannath<br>- 10% Jergal<br>- 5% Kozah<br>- 10% Mystryl<br>- 10% Selune<br>- 5% Targus<br>- 10% Tynche<br>- 5% Other <br />
|alignment=Lawful Evil<br />
|leadership=[[Netheril#High_Council_of_Mages|Magocratic Council]]<br />
|leader=[[Netheril#High_Council_of_Mages|High Mages Council]]<br />
|allies=<br />
- Delzoun<br />
|enemies=<br />
- None}}<br />
<br />
== History ==<br />
<br />
== Geography ==<br />
<br />
== Society ==<br />
<br />
=== Netherese Demenses ===<br />
The Netherese Empire was not one unified body, but rather a collection of independent fiefdoms which were usually governed by a single lord, most often an Archmage. Each demesne varied in size, some could include one or two villages while others might range to half-a-dozen depending to the influence of the lord in question. Certain particularly affluent lords ruled over their demesnes from [[Netherese Enclave|Flying Netherese Enclaves]] while others remained ground bound, either in a traditional castle or a land-locked [[Netherese Enclave|Enclave]].<br />
<br />
Demesnes officially acknowledged by the Netherese High Council of Mages were offered the opportunity to join the 'Netherese Empire', a political and economic union, which would afford them a seat at the High Council of Mages. This opportunity brought a great amount of prestige as well as some amount of political influence in external affairs.<br />
<br />
=== High Council of Mages ===<br />
Officially brought into existence into existence in -2487 DR, the High Council was formed to unify the Netherese leading nobility and combat the growing fragmentation which had been caused by the competing ambitions of separate Netherese lords. Thsee escalations had, at times, tempered on the verge of plunging the Netherese continent into civil war on multiple areas for multiple reasons. The Council was arranged as an assembly of peers which would serve as a method to arbitrate disputes and pull the collective resources of all the culturally Netherese Lords to combat universal problems when they arose. Joining the council required an agreement to adhere to the decisions voted on by the council however outside of this the onus on individual demesnes was insubstantial and left individual lords free to do as they pleased, provided their actions did not conflict with the other lords on the council that might prompt it being raised as an item to vote on. As a result, civil disputes and escalations continued to erupt occasionally between individual demesnes with the official council interference being rare. An individual lord's influence within the council relied largely on the resources they had to back them: gold, land-mass, soldiers and political shrewdness.<br><br><br />
<br />
The Council itself convened within the Empire's Capital [[Xinlenal]], and generally met once every half year unless issues arose to demand a more immediate assembly. Members were expected to attend in person as a mark of respect, as well as an added guarantee of avoiding any interception of matters being discussed. Decisions made were rarely unanimous, with a mixture of threats and bribes often being employed by the leading figures of a motion to ensure the unified cooperation of those lords who were not initially on-side.<br><br><br />
<br />
The Council's meetings are conducted and run by a 'High Mage', This position is elected and relies on a majority vote from the current sitting Lords of the High Council. The High Mage has the responsibility to table emergency meetings, and table to items to be discussed each bi-yearly meeting as well as hosting the meeting itself. [[Ioulaum]] has been the High Mage since the council's inception and has retained the position for close to eight hundred years with his reputation instilling deference and respect that ensures the smooth running of business.<br />
<br />
=== Upper Netheril ===<br />
<br />
=== Lower Netheril ===<br />
<br />
== Foreign Relations ==<br />
<br />
=== Delzoun ===</div>Nomoshttps://netheril.net/w/index.php?title=Conch&diff=451Conch2020-07-28T00:08:47Z<p>Nomos: </p>
<hr />
<div>{{Infobox_Settlement<br />
|quote=''"Rioters, rebels and rejects. What was once a blossoming bastion of industry has eroded into a cesspool of delinquents deluding themselves by 'playing king'. Some day I shall have to remind them to whom their little town truly belongs."''<br />
|quote_author=[[Archmage Marigax]]<br />
|summary=Located at the foot of the Channel Mountains, Conch is home to a variety of curious characters; some more dubious than others. Since its successful revolt against the [[Netheril|Netherese]] [[Magocracy of Ambrose]] in 1801 NY Conch has maintained its independence and presented itself as a safe-haven to all, a situation which has leads to it becoming a budding cross-roads of commerical activity. In addition to commerce, and the myriad of individuals who flock to enjoy its isolation from external affairs, Conch's location has sported a profitable mining operation which has unveiled a number of interesting finds, some mineral - some not.<br />
|title=Conch<br />
|image=[[File:Conch Street Atmospheric.jpg|frameless|450px]]<br />
|description=The eerie streets of Conch's slums at night.<br />
|type=City<br />
|region=Channel Mountains<br />
|demonym=Free-Men<br />
|population=12,000<br />
|races=- 90% Human<br>- 3% Dwarf<br>- 2% Gnome<br>- 2 % Elf<br>- 3% Other<br />
|languages=- 100% Netherese<br>- 25% Loross<br>- 3% Imaskari<br>- 3% Dwarven<br>- 2% Elf<br>-2% Gnome<br>- 15% Other<br />
|religions=- 15% Tynche<br>- 15% Kozah<br>- 10% Amaunator<br>- 10% Jergal<br>- 10% Mystryl<br>- 10% Selune<br>- 10% Targus<br>- 5% Jannath<br>- 15% Other <br />
|alignment=Chaotic Neutral<br />
|leadership=[[Democratic]]<br />
|leader=[[Conch Ruling Council]]}}<br />
<br />
== History ==<br />
=== The War of Liberation ===<br />
{| class=""<br />
|-<br />
! scope="col"| Date (NY)<br />
! scope="col"| Title<br />
! scope="col"| Description<br />
|-<br />
|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1796<br />
|scope="row"; style="text-align:center; width: 25%"| Conch Settled<br />
|scope="row"; style="text-align:center; width: 68%"| - Poised at the border of the Netherese Empire, Conch was settled as a forward expansion to secure the mountain-pass through the columns of the sky to facilitate trade with the western nations and begin mining operations by order of Archmage [[Marigax]].<br />
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|scope="row"; style="text-align:center; width: 25%"| Overseer Issued<br />
|scope="row"; style="text-align:center; width: 68%"| - Overseer Zarimar was issued to oversee the development of Conch under a low budget. Under Zarimar's tyrannical rule, the operations on securing the trade routes and developing the mines made good progress. Owing to a lack of funds, the work was under payed and this form of motivation was substituted with brutal intimidation and the threats of harsh reprisals against those refusing to work.<br>- Disorderly citizens were either thrown in prison or were sold off into slavery. Murmurings of discontent and corruption festered through the population for the following years.<br />
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|scope="row"; style="text-align:center; width: 7%"| 1798<br />
|scope="row"; style="text-align:center; width: 25%"| The First Demonstration<br />
|scope="row"; style="text-align:center; width: 68%"| - The first official demonstration of mass refusal to work spread across the settlement of Conch. Netherese enforcers were issued to round up all protesters. <br>- The ensuing clashes resulted in wide-spread injuries with the leaders of the demonstrations being rounded up and hung. Lesser members of the leadership were, for the most part, sold off to various slavery cartels.<br />
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|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1799<br />
|scope="row"; style="text-align:center; width: 25%"| The First Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - Following a number of disappearance of Netherese governing-ministers within Conch, Netherese enforcers were issued to apprehend one of the suspected culprits for questioning. The arrest erupted into a fight that soon broke into a riot across the Slums district. <br>- The conflict soon bled over into the other districts, resulting in the full deployment of the Netherese enforcement garrison to detain the agitators and try to arrest any involved. Within the confusion, the individual wanted for questioning, alongside a number of others, escaped.<br />
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|scope="row"; style="text-align:center; width: 25%"| Absconding Abroad<br />
|scope="row"; style="text-align:center; width: 68%"| - After the defeat in the first revolt, a number of the leadership of the uprising fled south to foreign soil to escape the dogged hunt of Netherese enforcers. Their activities upon crossing over into foreign soil are largely unknown, however it is rumored they conducted a series of missions/adventures on behalf of a number of the leading figures throughout the lands neighbouring Conch, garnering the favour of those they proffered their work to.<br />
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|scope="row"; rowspan=2 style="text-align:center; width: 7%"| 1801<br />
|scope="row"; style="text-align:center; width: 25%"| The Final Revolt<br />
|scope="row"; style="text-align:center; width: 68%"| - During the early hours of morning a number of fires erupted simultaneously around the city of Conch. Many of the nearby Netherese patrols moved off to investigate the outbursts of flame and were swiftly ambushed by well organised, and well-supplied rioters. These initial killings were the first step in a well organised and well orchestrated attack on the main Netherese garrison which held the city. Lead by the prior figures who escaped some two years prior, assisted by the aid of some new allies, the fighting was fierce, but with the element of surprise and a good deal of luck the rioters slew resistance.<br>- By the day's end the rioting citizenship had captured the Overseer and a number of his high-ranking officials, all of whom were summarily paraded through the city and then executed.<br>- What remained of the prior administration hastily collected their belongings and fled back to their masters in the east. The Netherese involved highly suspect, and claim, that foreign interference by external nations was responsible for the uprisings instigation and success.<br />
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|scope="row"; style="text-align:center; width: 25%"| Independence<br />
|scope="row"; style="text-align:center; width: 68%"| - With the Netherese influence cast down, the leading figures of Conch declared independence from the Netherese and the Archmage who they had previously owed fealty to. This proclamation was poorly received, by the powers to the east however due to pressure from elsewhere the task of reconquering Conch was neglected for that current moment. The Archmage Marigax still claimed ownership of the city of Conch, despite having no official authority there. Official running of the city was past to a council, composed of one member from each of the three districts which composed the city.<br />
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== Geography ==<br />
=== Conch River ===<br />
The main source of water that runs through the region of Conch. Approximately a mile in breadth, this river provides an avenue for a small amount of traffic in goods transported by small trade galleys.<br />
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=== Channel Mountains ===<br />
Flanking Conch is the sharp rise of the Channel mountain range, home to barbaric tribes, monstrous giants and other horrors deeper into its rocky canyons. Few venture far into the mountain range without a reliable guide, and even fewer ever return at all.<br />
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== Society ==<br />
Conch's society involves a myriad of individuals thanks to its seclusive location tailoring to both those after a more daring adventure as well as those trying to avoid being found. By means of this reputation it has gathered more than a few distinct personalities. To house all of these visitors the city is divided into three districts: '''Slums''', '''?''' and the '''?'''. <br />
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=== Districts ===<br />
==== Slums ====<br />
The shadier section of the city, the slums district's inhabitants are made up of a number of sources: those down on their luck, unable to afford the higher prices of the other districts to those actively trying to hide from other groups of the richer districts, outcast from the grander society. These outcasts can vary from individuals who's reputation is poorly received to the more monstrous races, like orcs and the rare fiend-blood, who are viewed on with suspicion by any but the most desperate of company.<br />
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==== Market District ====<br />
<Pending Fiverine Write-up><br />
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==== Noble District ====<br />
<Pending Fiverine Write-up><br />
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=== Government ===<br />
Conch is lead by a council who's members are drawn from each of the city's districts. Each district nominates a representative who sits on the council and votes on behalf of their district on decisions to be made.<br />
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=== Internal-Factions ===<br />
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==== Conch City Watch ====<br />
Wandering the streets night and day, the City Watch of Conch act a deterrent for most low-threat crimes such a pickpockets and drunkards. Part of the experience of the Watch has been their education in the politics of the city, so much so that they have, as an institute, learnt what crimes to investigate and which to avoid; partly for their own self-preservation alongside the odd coin falling into their palm. Certain altruistic individuals have arisen through the ranks, hoping to impress a change however many have found themselves crest-fallen, or dead-fallen, as a result.<br />
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==== Nebular University ====<br />
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==== West Netherese Trading Company ====<br />
The West Netherese Trading Company is a conglomeration of various Netherese merchant groups who united following the official independence of Conch being announced and the sudden shifting of legal, and social, opportunities. Seeking to monopolize on the power instability following the revolution, they entered into dialogue early with the leading figures of Conch's new government and arranged an exclusive agreement for trade in the Conch region. <br />
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Seeking to act as a middle-man between Conch and many of the external [[Netheril|Netherese]] commercial sectors, the West Netherese Trading Company experienced a spectacular and cyclical rise and fall in luck and wealth throughout its history in Conch due to fractious relations with other factions within the city. In-spite of some prior dabbling in diplomatic and political matters, the trading company has in recent years attempted to foster the image of a trading house, detached from matters outside of the commercial sphere. <br />
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The West Netherese Trading Company has brought with its exploits a great amount of wealth to Conch, not only in the commodities it can draw in externally but also in its frequent use of sellswords. The hiring of mercenaries serves a multitude of purposes with the prime two being the location and exploitation of new trade commodities and routes by which to transport them, as well the role of escorts for shipments; both those by land and river.<br />
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==== The Free-Men ====<br />
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== Foreign Relations ==<br />
=== [[Magocracy of Ambrose]] ===<br />
The original power who masterminded Conch's founding, the Ambrosian's retain the view that Conch is a rebelling state under their governance. Efforts have been made over the years to re-affirm the Ambrosian grip on the city, some more subtle than others, however as of yet to no avail. In reply, Conch's reaction has been, for the most part, hostile to Ambrosian interference with a few select pockets showing silent sympathy for the isolation of Conch's current situation from Ambrose. Whether these sympathizers are genuine patriots or simply Ambrosian agents is unknown.<br />
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=== Barbarians of the Channel Mountains ===<br />
The relationships between the inhabitants of Conch and the barbaric tribes of the [[Channel Mountains]] has varied in intensity and temper. Throughout the years, certain tribes have descended down from their mountains homes to pillage and raid the surrounding lands of Conch while others have wandered down in trading-parties for commercial enterprises. One of the most profitable avenues of sale for the mountain-folk is as mercenaries and guides, with their natural brawn and well-honed knowledge of the mountainous layout making them effective in both occupations.</div>Nomos