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Netheril : Age of Magic

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Author Topic: Lauriella Sithiir  (Read 1682 times)

Winterhawk99

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Lauriella Sithiir
« on: July 15, 2020, 07:04:28 am »
Lauriella In Netheril

     Lauriella is awaken with a start. Her lieutenant is standing over her. Captain! Captain! We need you now.
     She gets out of bed quickly putting on her uniform and steps out on Deck of her 400-ton staysail schooner, The Moonflower II. The ship itself is a three-mast super schooner she designed herself in 1360 with the houses of Merdici, the Golden Crest, and Misrim investing in her. Lauriella had paid the debt off a little over a year ago and still cuts good contracts to the houses that supported her but now she owns the ship free and clear. The only ship that can make the channel between the Wyvernwater and Dragonmere and carry a 100 tons of cargo making 12 knots at full speed.
     As she takes the wheel she yells out, “What we got?”
     Cyr Stafford her 1rst and only officer reports, “Two sloops trailing cutting a quick track.”
     Lauriella looks at the water clock and then takes the angle of declination of the setting sun with her sextet. Then checks the chart on the navigation table. Marking their position, and writing down their heading, “On the north side of the pirate islands. Bad place to be Cyr. Should ha took the northern heading.”
     The Lieutenant stands at attention, “As I started the run north, they cut me off, 20 minutes ago.”
      “Alright. I’ve outmaneuvered them before and she’s fast with the Gnome goods from Thesk. Only hauling 75 ton: ¾ capacity.
      Get the night crew up and about. Have your day crew stay. We’ll be needin all hands to make this free in clear. I cannot straight outrun 2 pirate sloops, but I can out cut them.”
      “Aye, capt.” Cyr runs off to do his part.
      Lauriella stands at her wheel now in total contentment as she figures out what to do. She is a tall Sun Elf standing at 5 feet 8 inches. Her ladies black leather officer boots add two inches to her making her look more intimidating. She is older than most starry-eyed adventurers or merchant marines at 175 years old. That would make her about 33 in human years but to humans she still looks as young as an elven maiden. Other elves know better. Her almond shaped eyes with fine lines denote her age along with the grey streaks starting to show in her tightly weaved hair tied in tight dreadlocks.
     Her eyes are copper and her hair black and grey. Her skin is a deep bronze much deeper than most sun elves being that she has been commanding a vessel of trade for near 30 years. Before that she does not remember. An accident in a hurricane crushed her skull into the mainmast of her ship as an ensign. She has no memory past the fateful day she woke up on shore tended to by a mysterious figure she never saw between her delusions at the time.
     She wears a waterproof overcoat made of sea otter skins. The outside is a cerulean blue. The inside lining is white. A simple shirt of faux chain underneath banded by a black leather harness. She wears Calvary boots studded with internal deck cleats to keep her at the wheel in storm. On her head is the hat of station. A black cavalier’s hat with a white band and feathers. The feather pin is a golden ships wheel denoting that she is not only a captain but a pilot/navigator.
      Beside her is a perch. There is nothing sitting on it. Rather there is a 16-inch Mulhorandi fruit bat by the name of Jax hanging upside down from it. She looks at it and calls out, “Jax! Scout!”
      The bat flies off to investigate the other ships. A crewmember comes up to the wheel and holds Lauriella’s shoulders until Cyr can take the wheel from her for a moment. It isn’t long before she goes into a trance. The crewman keeps her standing as she possesses Jax.
     When she comes too. The man releases her. Cyr comes back up on deck with men filing out of their quarters. The 18-man crew start to prepare their meager defenses, spears and crossbows. Some of the more marshal with long bows. She turns to Cyr, “Two pirates one has the blood flag up.”
     Cyr considers, “We lose them, or we die, then. What circle captain? Have you been adventuring enough that you did na lose your abilities?”
     “fourth. I have some spells. By me guess we got ourselves rounds about 6 hours to outmaneuver them. We’re cutting little more than 11 and they look like 11 and an inch. Have to find the right winds Sehanine guild us through the night.”
     “We know the drill then. What are your commands Captain?”
     Lauriella belts out commands while the crew work around her. She tacks east and west then when she catches wind tacks north again. The pirates hit a stalemate for a while. Trailing at the same distance. Then begin their relentless slow advance matching her moves.
      She works the wheel to high moon. Cyr falling asleep several times while standing. When the two pirates get within archery range arrows start spotting the aft of the deck. Lauriella shoves her lieutenant, “Time to give it back in spades Cyr.”
      He instantly wakes up, “Aye Capt!” He brings out a whistle and blasts it. Five crewman come up. The 1rst mate takes the wheel. Lauriella, Cyr and two others go to the very stern of the ship. They pick up their long bows. Lauriella before she picks up hers starts and incantation.
      The very air around her becomes hot for a moment as a circle of protection from evil surrounds her. She then calls up another spell and an invisible shield surrounds her. She nods to the others. They All pick up curious arrows with patchwork thread wound around the heads. They all dip the heads in a bowl of whale oil and draw.
      All except for Lauriella. She speaks another spell a short cantrip while pouring some form of dust out of her hand. The dust never makes it to the ground. It disappears as every arrow ignites in fire. Lauriella draws her bow. She commands, “3…. 2…. 1…. FIRE! Four arrows are released at the sloop with the blood sail: Aimed at their mainsail.
     Arrows come back, some bouncing off Lauriella’s invisible shield. Others scouring themselves on the deck. She looks at her companions. None are hit. She commands, “Again!”
      Another crewman aware of the situation brings up a lit torch so Lauriella may save her limited magic.
      They use the torch this time lighting the whale oil-soaked linen. Lauriella commands, “FIRE!” All shoot together again at the ship’s mainsail that shows the blood flag.
     The return fire is tremendous. The man on her right goes down Arrow penetrating his throat and back out the other side. Lauriella winces as she sees his dead form and holds her hand up in a fist, meaning that she wants to stop fire.
      She watches the ship they fired upon twice. After a minute she sees a red glow along the mainsail. It has caught fire. The ship flounders and loses speed. Lauriella looks at the others and shouts out, “All hands prepare for a bump!”
      She waits as the call is carried down the ship length from her crew. As they hunker down in their positions, she calls up a spell while measuring the distance between her ship and the one pursuing ship that can catch her. She casts a spell off the aft of her ship between hers and theirs. The spell is gust of wind.
      As her sails fill up the pursuers ships sails sink and go flat. The moonflower powered now by her magic makes almost 14 knots while the pirate ship flounders. Lauriella breaths a sigh of relief and rushes to the wheel.
     At three in the morn the pirate ship comes back into view. Lauriella again wakes up the whole of the crew. Cyr comes by her side, “They back”
      “persistent devils. Means they know who we are. This ship is the only one of its kind, so they be wanting it bad.”
      Cyr considers, “What be the last 5 docks?”
      “Westgate, Skulk, home port Immersea, Westgate again, and then that small port in Thesk.”
     “Then it be Westgate, Ma’am.”
      “That’s what I be figuring. Other captain is good. He ride up on us again and even though we be the fastest schooner to freight ratio he’s a sloop that can most likely make 15 knots if’in he has the wind.”
     Cry goes to the current chart on the navigator’s table. He studies it, “We be close to the island of Lurath, Ma’am”
     “Too many ships have disappeared near that island. You know the lore Lieutenant!”
     “Do we really have a choice captain!”
     Lauriella sighs, “FINE! We go through the spoon to Lurath mayhap find a place to hide!”
     “Aye capt!”
     “You be knowing now we be surrounded!”
     “We got you, Ma’am!”
     “Fuck you, Cyr!”
     “Only in my dreams, Capt. Zard your husband and your wife would be disapproving and I nea want to come between those two.”
     “Smart man.”
     “Aye, Capt!”
     Lauriella cuts west into the interior of the pirate islands. Cyr changes charts as they go and triangulates the stars with his sextet, compass, and the water clock. Calling out positions as she steers the ship at her wheel.
     As they get within ten miles from the island of Lurath; a mist appears in front of them. Lauriella shakes as she senses the magic within the towering cloud bank in front of her, “The mist is magic! Where is the pirate?”
     Cyr calls out, “almost in bow shot, Ma’am!”
     Lauriella purses her lips and calls out to the crew, “GET THE LONG POLES OUT AND THE PLUMB! WE GO TO UNCHARTED WATERS! TRIM THE SAILS DOWN TO NOTHING ONCE WE HIT THE MIST!”

     The ship without her sails starts to slow. The pirate makes a sudden turn to avoid the mist which is called out. Lauriella is pleased that she once again out maneuvered a pirate even though the pirate was faster. The pleasure of victory is cut short as the magic of the mist harries her tuned senses.
      Lauriella a general mage but attuned particularly to negative energy and necromancy starts to feel pins and needles as a foreign type of magic starts to assault her. She collapses at the wheel while seeing others of her crew start to, (in her eyes suddenly start to age, drastically.)
     Cyr another elf starts to attend to her collapse body is himself consumed by the mist, as the magical nature of the cloud overwhelms him.

     Lauriella wakes up with her head thumping. As she stands, she sees no one in sight. She rings the ship bell. After a moment Cyr runs to the wheel and makes a stiff salute. Lauriella asks, “What’s our situation Lieutenant?”
     “Crew is down below, Ma’am. Something strange happening.”
     “At ease and speak plainly, Cry. I have no tolerance tonight.”
     “I don’t know, Lauri. They seem to have all aged, gotten older somehow. I almost caught you as you fell but missed. You test your magic yet?”
     She tries a fourth level spell. It misfires. She tries a third (negative energy burst) and ends up mispronouncing the words ending in a fizzled spell. She tries cat grace a simple 2nd circle spell. Her mind goes blank. Finally, she tries a simple protection from evil spell. She feels the magical energy fill her body protectively. Lauriella sighs, “back to first circle. That head injury back 25 year ago still effecting me magic. My magic has suddenly waned again as Selune wanes the next two weeks. I’m cursed I say.”
     “having your head crushed in by a mainmast in a hurricane. Lucky to be alive, Capt.”
     “I know. Now! Get a latitude, position and bearing.”
     The two watch the water clock while pulling out gnomish pocket watches. Lauriella counts down 3… 2… 1… Lock! They lock their watches. Cyr calls out “4.6 seconds!”
     Lauriella looks mystified, “Aye 4.5 for me. That puts us………… We need a new chart. Go to my cabin and bet the greater Torilian chart.”
     Her lieutenant runs and gets a chart of the whole of Toril. Lauriella studies it, we either north at this latitude or we be south at this latitude. We just jumped 300 miles longitude that be if the timings correct.”
     “Some mad archmage jumped a whole ship 300 miles?”
     Lauri winces, “I do na know yet, Cyr. Take a sextet reading on the Crown and again on the Centaur.”
     “I do not see the Centaur.”
     “Well now we know we north. Look for the seven stars of Selune.”
     “Aye got me a……………… Lauri? Stars are wrong?”
     “What the hells you meaning wrong!”
      “Well some are closer together and some are too far apart. Some by over 3minutes getting declinations and parallels now.”
     Lauriella now clearly upset grabs her own personal sextet hanging from the navigators stand. She measures the stars in the night sky of the two constellations. Both are off by slight margins in the eyes of someone normal looking up at them. To pilots they are miles and miles off for pilots know that each star is a marker to knowing where you are in the sea. Even a few seconds of angle miscalculation can throw a ship off coarse several kilometers in a night.
     Cyr looks around, “What about the crew?”
     “We be havin to take a look. Mist was magic that I could feel.”
     “Elven magic?”
     “Most likely being we nae effected. You right the stars are off but there they be in the night sky plain as night. Sehanine save us Cyr. I have no experience.”
      “What are your orders Capt?”
      “First we see to the crew then find land. Weigh anchor. Get yer kit. You got more experience in the healing arts. I only got basic Mulhorand herbal schooling.”
     “Captain, I say best bring yer books too. If that mist be magic mayhap you could do more and I.”
     Lauriella nods, “Go to orders and meet me down below.”
     “Aye capt.”
      Cyr lets the first anchor go while lauri cranks the rest of the trim down to nothing. It takes a moment, but the anchor finds purchase and the whole of the ship sags coming to a stop. Cyr then releases the other anchors. If the first loosens the others will find purchase and set before the ship drifts.
     The pair go each to their cabins and retrieve medical supplies. Lauriella also retrieves some magical theory books from her small library. They walk across the deck tending to the men mates first.
     Henry Calandro is the first they tend to. He is first mate and Lauriella’s right hand man on night shift. Being a follower of Sehanine. she prefers night duty even when captain and owner of the Moonflower. She gives tribute to most the other gods when she thinks the situation is needed like most of Toril, Though often enough she calls on Mulhorandi gods for those are the gods she knows best with her limited memory and being that she home ported in Skuld until moving to Immersea.
     After looking Henry over she exclaims, “Henry look like you been away 20 year or so?”
     “Aye captain not feeling to well.” He lifts his hand to her, she sees he now looks 60 with advanced arthritis in his finger joints. His fingers are knobby and grotesque. She mixes some willow bark with water in a bowl and casts a cantrip on it. Steam rises from the bowl, “Drink this Henry. Make you feel better.”
     She looks to her lieutenant.
    “Ma’am nothing wrong with Henry other than aging so fast.” Cyr replies.
     Lauriella opens a scroll tube full of spells in case she needs them when she is commanding the ship at 1rst circle. Pulling up several divination scrolls she reads them off in succession coming up with nothing. Frustrated, she pulls out her most powerful divination spell and casts it on the ship. The spell is Legend lore. She goes into a trance for near an hour. When she comes too she looks at Cyr, The ship and the crew are magicked. There’s a nimbus around everyone but us two. Our crew is aging twice as fast as everything else. The mist aged them greatly but the effects though muted are still with us.”
     “What about the two of us?”
     “That be the strange part Cyr. We unaffected. Spell might be set not to harm those of elven blood or more likely the way we see time made us unaffected. Am not sure. Just educated guess.”
     “Can you fix it captain?”
     “This no simple spell, Cyr. I would have to have the books to figure things out then be able to cast an 8th or 9th circle spell. Mayhap of me own creation. I know necromancy not chronomancy.”
      “How long you say before we be getting into trouble?
      Lauri sighs and thinks, “Most our crew young only got 5 years on a 10 year contract. You included. Our Mates Henry here and Jonny are middle aged they be having the most problems. I say most time we have two years to figure this out. Lessen we find us a port with a mage enclave close. Preferably run by an archmage.”
      Cyr nods, “Sound like a plan.”
      “After we tend to the rest, we go back on deck. Get the moonflower back up and running. Any men not too effected work the shift.”
       Cyr salutes, “Aye, capt.” The pair get to work.

     After several hours of tending to the crew and looking at the symptoms the pair of offices go to the main deck. Both are tired but both know they need to find land.
      Lauri commands, “I send Jax out to circling. You take a long pole and be guiding me over the bow. Use lantern signal. Touch bottom be me eyes.”
     Cyr runs to the bow pulling a long pole that has a mark on it showing where the bottom of where the ship drafts, he starts plumbing for a bottom. Lauriella meanwhile slowly cranks the sails on the three masts a quarter open to catch small amounts of wind. Her familiar flies off into the night.
     As Jax finds land to the east Lauriella turns the wheel to the north on a slight slant. She guides her familiar to go further until she sees lights at the shore. From there and far enough out that bottom should be no problem she coaxes the bat to head to the coast.
     Jax flies to a small port. Lauriella possesses the creature and hears for herself what the city looks like. As she is doing it, she gets a sense in the air. She goes up to find a giant of an earth mote over the city. She snaps back to herself and commands her familiar to come back to the ship, “Know any cities in the Sea of fallen stars capture an earth mote as late?”
      Cyr just stares uncomprehendingly.
      “A piece of earth that floats around in the air, Cyr!”
      “Err, No Ma’am.”
      “There be a town up ahead say we park this girl somewhere and hide her till we know where we be into.”
      Cyr scratches his head, “Let me get this straight captain. You want us to find a place to hide a 400-ton schooner? 400 TON! 3 MASTS! 150 FEET!”
     “Did na say it would be easy I’ll turn the ship round and course along the shore until we be finding a place.” She sends Jax out again. Cyr goes back to plumbing looking back from time to time.
     Luckily, they find a large cliff cave some 15 miles from the city. Lauriella sends Cyr out on the tender to both plumb and check the ceiling. When he comes back, he looks incredulous, “She’s a foot to low in the back and ceiling too low in the front for the masts.”
      Lauriella drums her fingers on the navigators table thinking then comes up with an idea, “We pick up any that gnomish black powder in Thresk?”
      “Aye, Captain, ½ ton.”
      “You stay here I’ll take 50 pounds see if I can open the cave up enough to park her in.”
     “You’re insane and gonna kill yerself, Lauri.”
     “I’m a part time adventurer. Need you say more?”
     
     Lauri takes the tender and powder out along with a lit torch and a spell tube case. She has to work fast. She doesn’t want anyone to see the Moonflower if they are somehow still in the middle of the pirate isles and are under some form of illusion spell. She knows now she is once again first circle but has prepared for just such an occasion.
     Getting to the cave she plumbs it out herself. She throws up a firefly and casts a cantrip of light. There she instantly designs a way to use the power to blast the cave in just the right places to fit her most valuable possession her ship in the cave. She hopes. After she’s done with the charges in the back of the cave she opens her scroll case and retrieves fly, strength and nimbleness scrolls. She casts cat’s grace and bull’s strength upon herself then fly. Flying up to the ceiling she sets the charges up along the ceiling keeping her watch open to know when the fly spell will dispel. From there she takes the kerosene-soaked line and runs it out to the cave. She lights it and swims north as fast as she can.
      There is a tremendous explosion. Rocks, dust, and sand shoot out of the cave. She swims back and checks the cave again. Watching for predators she may have attracted. Going to the back of the cave again she takes out another scroll and uses it. An earth elemental appears before her. They have a minor battle of the minds, but the creature cannot get past Lauri’s iron will and dulled emotions. It does as she commands and cleans out all the debris. Lauri carefully guides the ship into the cave. They lock the ship up and anchor her then take the tender to the nearest shore a mile to the north where they may then walk to the city.
     Lauriella and Cyr make it to the city at daybreak. They go to the docks and walk along. Both in their otter skin overcoats and officer’s hats. No one seems to pay them much mind. Not even a curious look. The two look at one another. Lauri is the first to speak, “Seems our uniforms are not too far out of place.”
    Cyr nods and looks to the ships, “Lauri these ships belong in a museum. Most are not even made with oak and chestnut. Standard for ships now days.” Wood looks strange where the paint wears you see that?”
     “Almost greenish and the grain be a bit loose, yes. Might be olive or oleander. Bet its poplar.”
     “Think you might be right, captain.”
     “I see some officer uniforms were pretty close but lets get them up to speed. And go to a clothier.”
     “Aye capt.”
     The pair go to the nearest clothier and have their uniforms altered to fit the customs of the city. They come out again. Lauri finds a small girl and questions her, “Hello there.”
      The little girl smiles up at them, “I lost my unicorn.”
      “I’m Lauriella, my friends call me Lauri. What’s yours?”
     “Agnes.”
      Lauri smiles, “Good morning, Agnes if we find your pet unicorn would you be willing to answer a few questions. You see we are lost far from our home.”
      “Agnes smiles and nods to them.”
     The pair find Agnes’s stuffed unicorn. They bring it back and Lauri bends down to her level handing it to the young girl, “This it?”
     Agnes overjoyed takes it from her and beams an innocent smile. Lauri asks, “Agnes do you know what town we are in?”
     “Of course. That is silly. This is Haidran.”
     “And what is the kingdom’s name?”
     “Netheril of course.”
     Lauri looks at the girl dumbfounded. A piece of grass that she was chewing on falls out of her mouth, “Netheril are you sure?”
      The little girl nods. Lauri turns to Cyr, “We need to go now. Quietly back from where we came.”
     Cyr also stupefied just nods, “Aye, capt.”

     The pair get back to the ship and go to Lauriella’s cabin. Unlike her first ship the sloop Moonflower this cabin is graciously large. One wall is full of charts. Theres a full desk instead of just a writing stand. And a bed made for three people being the matriarch of house Sithiir has both a husband and wife. She has many curios from her adventuring life on her desk. Along with badges of the many orders she has been a member of such as the cerulean stars of the northeastern sea of fallen stars and the obsidian order of the city of Arabel. Most of which she doesn’t remember being her memories only start some 25 years ago after crushing her head into a main mast during a hurricane.
     She paces while her first officer Cyr sits down in a chair across from her desk, “Well Cyr, We know now why the stars are off.”
     “How long Captain?
     “I be sayin maybe 3,000 years.”
     “What’s the plan.”
     “Don’t know at the moment. Everything just theory about what next. Biggest thing we make sure not to upset the balance. Take nothin with us when we find us a way out of here back to our proper place. And try not to be making footprints. Some theory say we may kill our own parents down the line by what does here.”
     “What if we is suppose to be here. We been here before and will again.”
     “I heard that theory too. But fact of the matter. We need to get back where we come. Not good coming here especially with modern ship and equipment.”
     “You told me bout that Chronomancer in Arabel you met once when first got there. He give you anything to work with for dying.”
     Lauriella shakes her head, “Nae but may be a way to follow. Best I study this while here make a spell to get us back if find a way. Ivo he didna last long in Arabel. Fell in the white horde wars.”
     Cyr looks at her depressingly, “Lauri you never made more than 5th circle since yer accident. You expecting to make a spell to send a whole ship back where it came from in time?”
     She purses her lips, “I know. Situation looks bleak but I needs must be trying to do it or be finding a mage that can and willing. Without lettin him know the full story. We cannot tell anyone bout where we really from. We cannot be using our things. Except maybe our navigator’s watches.”
     “What about the men?”
     Lauri sighs, “I don’t know Cyr. I can’t keep them hidin and most would crack up for such an extended period. We also nae know how they may effect everything, and everyone round them.”
     Sound like we be having to dock, ma’am?”
     She frowns, “What about our equipment and the ship herself. She could change history of future past.”
     “What happened to Netheril?”
     “According to the books the gods got angry with them for trying to be like the gods. Destroyed the whole of the empire.”
     “And you do na find Netherilesse technology like them motes in the sky where we be, right? So we can take a chance and dock at the city up the channel Hadian.”
     “Don’t like the fact there gonna be a lot of questions and we needs must keep people off the ship. They canna be seeing the equipment or the merchandise. All that gnomish stuff probably a treasure trove to these people.”
     “Maybe maybe not remember Netheril is destroyed.”
     “Reminds me Cyr we must be needin burning the history books. Still the men?”
     “We keep them on the ship till we solve our first problem. The effect of the spell or whatever it was.”
     “Aye, agreed And they still be able to protect the ship from intrusion. We lock the rudder and lock all the holds. Nothin goes out or come in. I use the cargo chest we keep for the slip fee. We purchase for a year. Means we’ll be broke cause that gnomish haul be expensive in itself.”
      Cyr rubs his chin, “We sell the goods once this foul magic gone. If Netheril gets destroyed in the end we have no problem getting some coin if we be having to stay longer. We get back go home port and tap the company coffers for a chest to buy more cargo.”
       “We taking huge chances Cyr. I nae like the gamble.”
     “What other choices, capt?”
     “Lauriella nods in resignation.”
     They go up on deck. Cyr brings his whistle out and blows on it. Lauriella waits. The men move slowly and line up in two rows facing each other. Lauri’s night crew on one side. Cyrs day crew on the other. She comes down and helps Henry to his place in front of her crew line. She then walks the between them pacing. “Men, I have some bad news and news about how we gonna fix all this. This be the hardest situation we been in……ever. But I want you to know we got us a plan. I am to get us back home……” She explains the rest to them.
      The crew get to work while Lauriella takes the wheel. She tells Henry to stay with her and navigate best he can with the stars being wrong. Cyr takes over as first mate. The Moonflower makes the channel with several crew plumbing for depth. They run up the river to the port of Hadrian. Lauriella parks her on the other side. She relaxes as they have a good 18 foot of depth. The Moonflower cuts 14 and some fully loaded. She got plenty of room.
     The crew gets some rest. Lauriella and Cry take the tender and a small chest to port.

     Lauriella knocks on the table, “Aye, Harbormaster.”
     Without even looking he shouts at her, “You adventurers go slay a dragon or something. I only deal with sailors!”
     She knocks again, “Best be lookin straight at me then ye bilge rat!”
     He looks, “She’s taping her gold ship wheel feather pin on her cavalier’s hat.”
     The harbormaster clears his throat, “What may I be doing for you, captain.”
     “I be needing a slip if you got one big enough.”
     The harbor master smiles, “How long you be staying for?”
     “Year at least”
     He smiles brighter and brings out a form, “Length.”
     “156 foot”
     His pipe drops out of his mouth, “Ain’t no cog 156 ft that can make the channel.”
     “Ain’t a cog. Ship of me own design.”
     He writes it down looking at her strangely, “Beam?”
     “36 feet.”
     He looks at her funny but continues, “Draft”
     “14 and a half”
      He puts his pipe back in his mouth and says, “You funning me beauty there aint no ship with these dimensions anywhere I know.”
     Lauriella points to her schooner, “You mean that ship!”
     The harbormaster’s pipe falls out of his mouth again, “What in all the hells is that!”
     “That my good harbormaster is my ship. The Moonflower II. I call the design a schooner. Now you got yerself a slip big enough for me to store her a year!”
      The harbormaster scratches his head still gawking at the three-mast staysail schooner, “Aye but she’ll be taking two long slips in parallel. I’ll be charging you for that.”
      She opens the chest she uses to buy cargo with, “Good now lets dicker.”
      The Harbormaster looks at her, “What your name first last so I can make the proper documents.”
      Captain Lauriella Sithiir, Matriarch of the Sithiir family and owner of the Silver Coin trading company.”
     He writes it all down, “Never heard of it or you family.”
     Lauriella smiles, “It’s a very long way away good harbormaster.”
« Last Edit: July 22, 2020, 11:20:26 pm by Winterhawk99 »
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #1 on: July 19, 2020, 02:37:39 am »
Don't think the Dms will use the moonflower in their adventures but since its hidden there, I figure I have to have her drawings for them.  they may have someone stumble upon her even if Lauri hid the schooner with the utmost care. So I have her dimensions and make just in case.

https://onedrive.live.com/?cid=0306EF43E05A0B40&id=306EF43E05A0B40%2128230&parId=306EF43E05A0B40%21156&o=OneUp

https://onedrive.live.com/?cid=0306EF43E05A0B40&id=306EF43E05A0B40%2128325&parId=306EF43E05A0B40%21156&o=OneUp
« Last Edit: July 19, 2020, 02:44:06 am by Winterhawk99 »
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Rainman

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Re: Lauriella Sithiir
« Reply #2 on: July 19, 2020, 10:36:56 am »
We can add the ship to a harbour easy enough, I don't have an issue with that if you are keen to do so.
Build it and they will come.

Winterhawk99

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Re: Lauriella Sithiir
« Reply #3 on: July 20, 2020, 03:52:45 am »
That would be cool Rainman. I'm surprised, and its very cool. Thank you. have to rewrite my story :) I can do that
« Last Edit: July 20, 2020, 04:51:48 am by Winterhawk99 »
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Rainman

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Re: Lauriella Sithiir
« Reply #4 on: July 20, 2020, 07:37:17 am »
You could have a plaque on the ship if you like. When people take the effort I like to do what I can :)
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #5 on: July 22, 2020, 06:02:31 am »
working on a new intro story. May take a few weeks as I must weight all the rp options. Meaning I don't necessary want Lauriella to have access to the ship and all the benefits within to circumvent the usual rp for a new player.
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Rainman

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Re: Lauriella Sithiir
« Reply #6 on: July 22, 2020, 08:48:33 am »
Happy to help which ever direction you want to take :)
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #7 on: July 22, 2020, 05:07:55 pm »
 Rainman, Could we throw some mud on the wall in discord? my handle there is Winterhawk99 same as just about everywhere. That way we can come up with ideas that the dms can use in the future and everyone is ok with.
« Last Edit: July 22, 2020, 05:09:33 pm by Winterhawk99 »
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #8 on: July 22, 2020, 10:14:20 pm »
Go ahead and add the ship to the harbor. I'm reworking the story for it. and let me know if there are any special rules i need to know for my pc. about having her own cargo ship in dock. if that sounds good to you. I'll keep mulling over the rewrite.

finished it today between shifts. Rainman. Make sure its all ok with the dms and admins i can alter it again if you like.
« Last Edit: July 22, 2020, 11:35:51 pm by Winterhawk99 »
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Rainman

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Re: Lauriella Sithiir
« Reply #9 on: July 23, 2020, 08:16:32 am »
Sure I am on Discord, of course. PM me anytime

As for the ship, I had two options in the for players to purchase a ships as a house ... with interiors and all. Sadly no one took up the option :(

So yeah we are open to anything but not sure how this go with a new Player House system we have I believe for V2. Either way I am sure we can do something.
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #10 on: July 23, 2020, 06:33:34 pm »
sure, She cant inhabit the ship anyway really until she solves the crew problem. and the dms dont have to make an interior until Lauri solves the first of her problems (her aging human crew) and dm approval. I put that caveate in for dms to have proper leverage.
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Rainman

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Re: Lauriella Sithiir
« Reply #11 on: July 27, 2020, 09:54:26 am »
I was in Southbank changing some details and added the Moonflower II. Anchored in the harbour and we will leave at that for now, to be revisited in the future :)

Rumours and stories of the ship are heard in the local inn ...

I couldn't find you on Discord :(
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Winterhawk99

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Re: Lauriella Sithiir
« Reply #12 on: July 28, 2020, 11:25:32 am »
Im a member of CoA too you can find me there. I cant seem to find Netheril on discord but probably something im screwing up. this addy seems invalid  https://discord.gg/adW7j6

My full discord is: Winterhawk99#9179 just looked it up.
« Last Edit: July 28, 2020, 12:31:25 pm by Winterhawk99 »
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Re: Lauriella Sithiir
« Reply #13 on: September 01, 2020, 10:42:49 pm »
Well I've been known to make tilesets and custom content time to time before i lost my 3dsMax but cant draw worth a darn so Puffy over at CoA is doing a portrait of Lauriella for me. Here she is.:) Now all i have to do is remember how to turn a png into a bic. :)

https://onedrive.live.com/?cid=0306EF43E05A0B40&id=306EF43E05A0B40%2128788&parId=306EF43E05A0B40%21156&o=OneUp
« Last Edit: September 19, 2020, 04:08:16 pm by Winterhawk99 »
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