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The New XP Cap and suggestions for tweaking

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SinisterPlank:
The new cap on farming XP is in, and it's working as intended but I've noticed a few side effects.

Since the majority of questing experience comes from the kills inside the quest areas, a consequence is that once you've reached the farm cap you can only get a couple hundred XP a day if you really dig into a quest grind. (I recieved a total of 140 xp for finishing one quest) So I believe the change hit alittle harder than it should.

To tweak it, I would suggest trying one of the following:
1. Exempt quest areas from the farm cap. If you're killing things inside a quest area, you're not in fact faming XP, and such it shouldn't count towards the cap. Not sure how this would work, maybe through area specific rules?

2. Drastically increase the amount of XP gained from quest turn in, as this would be the sole source of XP before long.

Feel freet to add suggestions of comment on either of  these two.

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