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Netheril : Age of Magic

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Author Topic: PC Factions  (Read 600 times)

Rainman

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PC Factions
« on: December 29, 2018, 01:08:44 am »
You can always create a PC faction at anytime .. you need 4 players for a Discord channel and 5-6 for forum access .. plus with some good RP and other player interaction you can get a base and NPC support.

Talk to a DM about your idea or concept plus the players you will me seeking to get involve and a brief story line
« Last Edit: December 29, 2018, 01:10:48 am by Rainman »
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Rainman

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Re: PC Factions
« Reply #1 on: December 29, 2018, 11:54:06 am »
Southern Ore Trading Company

"The Southern Ore Trading Company was established with the aim of attracting profits to improve the lives of dwarven communities and improve the image of dwarves in the eyes of the empire. Known for not using slave labour and directing part of the profits to the legal liberation of slaves of the dwarven race.

Main activities:
Extraction and export of rare resources.
Manufacture and import of dwarven goods.
Construction and repair.

After a recent reorganisation, the company seeks expansion, technological improvements, recognition as the main construction contractor in the surrounding lands, and perhaps even building its own armed forces. Any dwarf can contact company management for free housing and guaranteed employment. The company also hires non-dwarves, but only if the interview is successful. At the moment, the company can not offer a lot of benefits, except access to headquarters. But with access to rare materials and the growth of influence, it can become a force to be reckoned with."
« Last Edit: December 31, 2018, 07:20:34 am by Rainman »
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Rainman

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Re: PC Factions
« Reply #2 on: December 29, 2018, 11:54:55 am »
Adventurers Society

"The Adventurer's Society serves as a meeting place, job board, clearing house and support network for adventurers in the Hadrian area.  The ground floor and bar are open to all who consider themselves adventurers providing they leave their feuds and prejudices at the door.  There is also a core membership group that cooperates on goals and has access to the upstairs area.  The Society is a loose organisation that gives members a lot of freedom to pursue their own goals whilst still being part of a group"
« Last Edit: December 30, 2018, 05:02:29 am by Rainman »
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Rainman

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Re: PC Factions
« Reply #3 on: December 29, 2018, 11:56:06 am »
Tel-quessir

// Place holder - Write up to come
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Rainman

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Re: PC Factions
« Reply #4 on: December 29, 2018, 11:56:47 am »
Mayors Guard

“The Mayor’s Guard is a paramilitary unit which answers directly to the current mayor of Hadrian.  Their pay, title, duties and uniform are determined by the mayor, but typically include protecting the mayor and their property, general law enforcement and tax collection.  Being in the mayor’s guard is attractive because members are considered officials of the city and have certain rights (along with responsibilities) such as being able to openly carry weapons and give citizens directions.”
« Last Edit: July 31, 2019, 07:48:26 am by Rainman »
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Re: PC Factions
« Reply #5 on: December 29, 2018, 11:57:41 am »
Hilltop

"Hilltop is a village in the hills north of Hadrian which serves as a spiritual and physical home to the halflings in the region.  It has been beset by many dangers in recent years such as attacks by giants, mysterious creatures in the nearby mines, and a massive landslide.  Any halfling PCs will find a home in Hilltop.

Hilltop is also the base of operations for the mercenary group ‘Halfling Death’.  Although a few humans are attached to the group, halflings are the core of the team.  Their main goals are the vigilant protection of Hilltop and taking on mercenary contracts for pay."
« Last Edit: July 31, 2019, 07:50:32 am by Rainman »
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Rainman

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Re: PC Factions
« Reply #6 on: July 31, 2019, 07:49:25 am »
// Updated 31/07
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