1.) PvP -must- be kept IC. Any PvP resulting from an OOC beef is unacceptable, as is any OOC insults or complaints made to your fellow player. Complaints can be submitted to the DM team, who will look into your concerns with open mind, though insults probably won't be met so amicably.
2.) Be Respectful. This goes for everyone. The person initiating the pvp needs to be respectful OOC. As does the person on the receiving end. If OOC resentment is bleeding through to your IC speech, then we'll notice. It's very noticeable.
3.) No Full-Looting. This is just typically bad form and usually completely unnecessary.
4.) Once you are subdued you -must- stay down. This is an OOC courtesy to your fellow player and will be enforced. Even if you get healed by someone. Rather ask if you can get up from the overseeing DM or the player who subdued you. Failure to follow this rule can result in character retirement.
5.) DM Rulings are to be respected. If you think the ruling is unjust or unfair, you may bring it to the team as a whole, but IG through OOC argument is not the way to do this, and will result in repercussions.
6.)
- Set appropriate PCs to hostile before engaging in PvP, do not attack blue PCs. It is advised to hostile nearby PCs you aren't sure are on your side.
- Beatdown PvP requires no DM to be present, PCs can subdue/loot other players without a DM, unless near blue NPC(s). It is not permitted, unless a DM is observing and gives the go-ahead, to full loot a PC. Take one or two items and some gold at worst.
- PvP near NPCs require a DM to be present, if ongoing PvP reaches an NPC populated area the PvP ends.
- PvP intended to kill a PC requires a DM to be present, this remains unchanged.
- When initiating PvP always drop a message in the DM channel stating your intent to do so
- Faction PCs can initiate PvP without a DM in their faction base, you may not lock the doors of your base as to trap people inside for PvP.
- Dukarrus PCs are allowed to PvP and enforce laws in Hadrian/Valstiir without a DM.
- DMless PvP by Dukarrus or Faction members mean the attacker is free to retaliate/beatdown/loot/boast, but shouldn't stick around in the area as to not ignore NPC presence. The faction PC initiating PvP this way shouldn't expect help from NPCs.
7.) Permadeath should only be done if the character in question has done something to warrant it. This can mean a whole lot of things, but essentially, if your character is conflict driven in anyway, permadeath can happen. Actions, good and bad, must have IC consequences.
And finally, some things to keep in mind when you PvP that should be pretty common sense but will be iterated here anyway:
The act of escaping pvp by running through a transition and then doubling back, thereby losing your pursuer via. a load screen is not okay.
Due to server limitations, NPC populated areas are often more populated than you realize. If we had an accurate representation of how populated Hadrian is, it'd be very very laggy. When in doubt, shoot the DM overseeing a tell inquiring to how populated the area is currently.
Crabwalking to speed up your character and get away from conflict is not okay.
In general, anything that is exploiting a system from the early 2000's is something you should avoid.