17 Jun 21, 20:09 pm » Welcome, Guest. Please login or register.
Did you miss your activation email?


Netheril : Age of Magic

Please login or register.



Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Journals & Backgrounds / The Mystery of Mistari
« Last post by SteelsSweets on May 19, 2021, 03:16:32 pm »
On the move again mother.

It is so extremely frustrating. I had to leave so quickly that I was not able to bring anything with me except what I had on.

Why is this the fate of our line? Why can we not find a home?

I still strive, mother. I still seek a place to call home where I can form our house and maybe even open a shrine or temple in the name of the Maiden.

I am headed toward a land I have heard about. We will see if home can be found there.

I left word for Saul and the others. I do hope they can join me. It will be lonely starting over by myself.

I will keep eye out for signs from the Maiden. Perhaps she will bless me on my travels.
12
Announcements / Re: Statement of Interest to DM
« Last post by Rainman on May 08, 2021, 10:30:06 am »
*bump*

If your interested and have some experience contact us.

Mostly looking for US and Europe time zones.

Thanks

Seeking 1-2 DMs that can be around more than not. Experience would be great but not a deal breaker and would have support from the existing DM team.

PM me or one of the other DM team if you are interested

thanks
13
Announcements / Re: Applications - How / What / Why
« Last post by Rainman on May 08, 2021, 10:26:21 am »
Updated 08/05/2021 for V2

Some perks and positions on Netheril: Age of Magic require an application. This is mainly so the DMs know what characters in factions want to do, as well as letting us know that players of certain sub-races know the ins and outs of the particular "creature" they are playing:

DM Factions

West Netheril Trade Company

Diiriís Boys Gang

Nebular the University of the Arcane Arts

- All above can join as an Initiate without an application by completing the Background Story in the start area or in game via a current faction member.

Church Membership - Official Clergy can be applied for on creation, also able to earn the spot IG

Special titles / names - Lordships can be earned IG, or applied for on creation. Other positions such a family members of current Houses, and cannon organizations can be applied for

Prestige Classes - These are to be earned in game through roleplay and activities, and can be applied for during a character's life. Contact a DM to discuss.

Subraces - Certain sub-races require an application. Speak to a DM to discuss a concept.


If you want to apply for something use the following template and send it via the application section on the forums:
Quote

Character Name:

What You're Applying For:

Class/Alignment:

Brief Bio:

Application / Character Intentions:

We should be able to get your application voted on and approved in 24 hours of it being posted. So don't call us, we will call you!

As with anything let a DM know if you have any questions
14
Announcements / Forum Purging (Completed)
« Last post by Rainman on April 30, 2021, 09:01:13 am »
This was the message in our Discord channel ...

Hello all, So doing some forum maintenance and will be purging forum accounts that have been inactive. This is due to the number of spam accounts we have acquired and to fix this issue we need to delete them. Also, it would be nice to have a clean forum for V2 start.

So I kindly ask anyone that is going to play or wants to keep their forum active to please log in to your forum account. We will be doing this wipe on Monday 3rd May. But don't worry if you miss this deadline but you will just need to make a new account.

Thank you all again
Netheril DM Team
15
Announcements / Re: Closed Beta
« Last post by Rainman on April 20, 2021, 01:01:36 pm »
Added Tracking system

/track

To be tested and more information to come
16
Announcements / Re: Updates and information on V2
« Last post by Rainman on April 14, 2021, 02:25:17 am »
Update

Firstly, thank you for your patience :)

The goal was April and we have come along way ...

We are working on Spells, they work now ( with updated tlk ) but some of the new spell need to be tested or removed ( missing features ). These spells will have information on the wiki and in game.

I am still working on some odd missing placeables ( due to the update ) across all areas. All mayor areas have been done and have quest area to check.

We have some new systems we still like to have in place before a launch.

I still like to see some more testing of crafting and spawns ( both creatures and resources ), to make sure we have the best/right balance.

Closed Beta- https://netheril.net/forums/index.php?topic=6833.0

Again thank you for your patience and we keep you updated.

DM Team



17
Development Ideas - Feedback / Re: Implementing Epic Levels
« Last post by Rainman on April 14, 2021, 01:56:24 am »
This will be implemented in V2
18
Netherese Library / Re: ~Map of The Empire~
« Last post by Rainman on April 14, 2021, 01:52:42 am »
19
Announcements / Closed Beta
« Last post by Rainman on March 09, 2021, 09:08:36 am »
Closed Beta

We are thinking the best way forward is a closed beta. What does that mean you ask, it keeps the password on the server and have it available on Discord and the Forums.

Password is 'nr' if you are not aware

What are we hoping to achieve from beta you may ask?

- That players start with a new character, being aware that there will be a wipe before going fully live. There is no exception to this rule

- Gold economy, is there too much loot around? is there not enough loot? Prices items are being sold and brought

- Quest testing, most if not all quest have been tested to make sure they work but what may need updating is the amount of loot found and balance of spawns to the group ( depending on the quest recommended level )

- Explorations/Open Dungeons, same as the quest testing

- General Bugs, a reminder that the Bug Tool has been cleared and ready to go. ( in Players Tools radial menu )

- Crafting, testing of core system was completed and should be functional but seeking feedback to make adjustments

- New Spell Arcane and Divine to be tested ( for example animation and icons )

- Other new Systems like Languages, Bazaar Merchants, Teleport System, Treasure Map System, Socket Gems System ( more system to come )

The more detail you can give the better to find the issue and have it fixed. The best way to provide the feedback is via the in game Bug tool or if that doesn't work because of the issue use the the V2 Bug channel or PM a DM directly

Thank you in advance from the Development team.

20
Groups & Concepts / Supplicants (v2 player faction)
« Last post by Fiverine on February 25, 2021, 03:38:03 am »
The slums of West Conch were never an easy place to live but are becoming a Hobbesian hell under the stewardship of Grymtol and his Diiri's Boys.  And yet every now and then something remarkable happens.  A victim of a robbery awakens to find his wounds cleaned and dressed.  A starving beggar finds a parcel of food in his cart.  A gang of orphans find a bag of copper pennies hanging in their den.  Thugs on their way to beat a desperate debtor are waylaid by unseen attackers before they arrive. 

Who are these mysterious "Angels of Small Mercies" as those they have helped dub them?  They are the Supplicants, a secretive group of altruists who work quietly in the Slums. This faction would suit Good-aligned characters of most classes and races.  Though members' methods and backgrounds will differ they will all share the same purpose of quietly helping others in the most dangerous part of Conch.   An LG cleric would be just as welcome as a CG rogue.  It will be a loosely organised faction without ranks and allow PCs a lot of autonomy to work on other personal or factional projects. 

Send me a Discord message if you want more specific details  8)

Pages: 1 [2] 3 4 ... 10