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Netheril : Age of Magic

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Messages - frohawk

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1
I know the idea of an endless dungeon has been passed around a lot. I still really like the idea and I am wondering if the invasion system is supposed to be NAoM's twist on it.


2
General Discussion / Re: Monthly Arena Events
« on: January 21, 2020, 09:41:29 pm »
That is a good question. It would need to balance out and the characters wouldn't be able to do anything outside of the event.

They could start at level 5 or 6. Then be in their own weight class where they can only fight things at that level. IF they survive they could gain levels to be used in the next event.

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General Discussion / Re: Monthly Arena Events
« on: January 20, 2020, 03:42:42 pm »
I think it would be interesting to have red shirt characters for this as well. So, if we don't want to risk our main characters we can still take part.

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General Discussion / Re: Monthly Arena Events
« on: January 19, 2020, 05:11:13 pm »
I think this is a great idea.

It is something that can birth a lot of different storylines and gives the players something to look forward to doing.

5
Netherese Library / Research: Liches
« on: December 12, 2019, 10:19:15 pm »
Tanner appears at the library in search of information about Liches. He is looking for how it all works and any weak spots a lich might have. If any staff members were to give him a hard time researching evil magics he flashes his bounty hunter ring and explain that it is church business.

If he is unsuccessful in obtaining any useful information he will ask one of the librarians who he should be going to, to ask questions.

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Netherese Library / Research: Bounty Hunting Organizations
« on: September 16, 2019, 03:03:43 am »
Tanner walks into the library and quickly starts looking for books or scrolls that mention any famous bounty hunting organizations. He also looks for any points of contact for any organizations he finds.

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General Discussion / Re: Death penalties
« on: December 02, 2018, 03:47:36 am »
You really don't need levels to be badass. Sure, they help in regards to certain things, but I believe CaptZambie became Mayor of Hadrian when he was below level 13. He achieved something cool without hitting the server apex.

I disagree with this as becoming the Mayor doesn't require a power level. All you need to do is be able to hang out in Hadrian and speak with people.

Especially on a PvP server levels are important. If you are unable to maintain a high enough level then the PCs who do will be able to push you around. You are not going to be doing anything overly cool as someone less than level 15.

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Netherese Library / Re: Trap schematics
« on: November 27, 2018, 12:09:33 am »
// bump

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Feedback and Bugs / Re: The Spell Nerf/Buff please thread
« on: November 23, 2018, 02:51:44 am »
Spell name: Fear
Nerf or Buff: Nerf
Why it needs nerfed or buffed: If are feared you usually are going to die. You are not allowed to do anything while feared and the duration is too long.
Suggested fix: Reduce the duration

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Netherese Library / Re: Trap schematics
« on: November 21, 2018, 05:18:21 pm »
Tanner softly responds Yes, I am mainly looking for schematics on traps that can ensnare my quarry.

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Netherese Library / Trap schematics
« on: November 21, 2018, 04:07:37 am »
Tanner Chudwell quietly walks into the library and seeks the librarian. He softly asks the person if they have any books about the construction of different kind of traps.

If the librarian is unable to find any he would ask if he could suggest someone or someplace he could find information like that.

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General Discussion / Re: Death penalties
« on: October 24, 2018, 09:20:19 pm »
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Beyond level 12 should be RP xp only imo, because 15 is considered powerful in a D&D setting.  Understandable, cap is 15

The level cap on this server is 20. You stop getting XP from monsters at 15+. No one has reached 20 yet.

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General Discussion / Re: Death penalties
« on: October 23, 2018, 08:50:58 pm »
I personally think that the current XP penalties are too harsh. Especially now that PVP rules have been lax'd, death shouldn't completely gimp players. There have been other posts about this topic, but I can't seem to find it.

If a 15+ PC dies they can lose almost a months worth of progress. They have no good means of getting XP other than work orders and reduced XP ticks.

There are too many uncontrollable variables in an encounter to even give players chances at not dying. Death spells, death auras, fear auras, and other things.

Also, the fact you can be instantly downed and then sent to purgatory within the same turn should be reason enough to not enforce a stricter death penalty.

14
General Discussion / Re: Disc: DM events - Party comp.
« on: September 26, 2018, 05:56:01 am »
You bring up some interesting thoughts.

Quote
Quest giver: Oh, that sure is a lot of you that showed up. You there, PC name who has some sort of correlation with this event(Or simply the first PC to show up if there isn't anything to correlate to), pick X number of these people to join you on this event.

I think turning people away from events should be a hard no. Let's face it, lots of us have a lot of things going on in real life. A lot of the recurring PCs play mainly on the weekends. I have seen a few at least. What if there is an event scheduled, they log on for that event just to get turned away? That would be extremely disheartening to the PCs involved. I could see this idea working if there were multiple DMs doing different events in different areas of the server, but usually, if an event is going on, all of the DMs are focusing on that one event.

If the DM or player wants a smaller group of people to attend, it should be made clear ahead of time and usually without telling the whole server.

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Secondly, let's talk about RP and IC reasoning. Some of you might do this, some of you might not, some of you might have different opinions. Leave your ideas below! When DMs make announcements for events, they usually do a good job at letting us know what kind of event it's going to be exactly, or what sort of atmosphere we can expect. Earlier today there was an event that basically came off as some shady person was looking for people to do some shady business in a shady part of the world.(Upperdark) Did it sound fun? Heck yeah it did, but I didn't go. Why? Because I believe that no good aligned character would have gone, let alone a paladin.

I agree with this to a degree. A while ago there was a pair of events. The first one was helping Sullivans capture slaves and the second one was to help reclaim the slaves. I had originally planned on attending the first one but got caught up in something. After the event, I heard it was an event about capturing slaves. I, as you do, didn't think my character would be interested in that and most likely would have turned it down after we found out what we were doing.

All though, as I am thinking about it now the event still could have been interesting for my character. If your character morally doesn't agree with the mission, they could do something that causes the mission to fail. Using my event, if I had gone on my character I could have purposely got the group caught or PVP'd and attacked the party.

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And lastly we have level ranges/power levels! So let's say your character is online when an event summon is made, awesome! You hurry over and you're one of the first there, great! You even have an IC reason for being on this specific event, fantastic! Buuuut you still shouldn't go. Why?! Simple, you're just too dang strong. Yes, we all like being strong, and some of us like being the hero or center of attention more than others, but being that guy can sometimes be a negative thing.

This one falls to the DMs a bit. If your character is level 15, but the rest of the group is lower then the DM should recognize that and balance the encounter accordingly.

Empress of Neon has an interesting suggestion where the DMs give a different role to the lower levels.

Level 15+ character only get XP from DM events. Now, yes you shouldn't be coming to events just for the XP, but if you have a reason to be in the event why not. Plus the people playing those character want to be involved just like the lower levels. They are obviously enjoying that character so they should attend any and all events possible.

I get what you are saying, but aside from the DM specifically level capping an event, I have to go back to what I said at the start. No one should be turned away from events.

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Netherese Library / Re: Research: Artist of the empire
« on: August 15, 2018, 03:52:52 pm »
// bump

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