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Netheril : Age of Magic

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Messages - SteelsSweets

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1
Outfit saving so clothes horses like me don't have to carry around a billion different outfits. :)

3
Netherese Library / The Legend of the Bow
« on: April 12, 2020, 10:20:18 pm »
Head Librarian,

My name is Clarissa. I write to you in the hopes you will have time to meet with me in person.

I am seeking a magical musical item and I feel it would just be too confusing to write exactly what I am looking for and why I hope it is in this area.

I apologize for being so vague but I hope it interests you enough to dedicate some time for us to visit.

Replies can be sent to my home in the Shelf or left at the Coin in Hadrian.

Thank you,
Clarissa

4
Groups & Concepts / Looking for an Arcanist
« on: January 15, 2020, 04:31:20 pm »
I'm looking for someone interested in playing an Arcanist Guild mage.

I am toying with a concept that would require having a partner player who is in the guild.

Our play styles would need to mesh so I'd be happy to chat with anyone with an interest.

Hit me up on Discord or message me here.

~Sweets

5
Netherese Library / Mystral Temples and Worshippers
« on: December 16, 2019, 12:14:52 am »
Wren wanders into the library and looks around in slight bewilderment. After a moment she strolls over to a librarian and asks for aid.

Hello there, I'm looking for information on where to find Mystryl temples or groups of worshippers around the area.

Not in Hadrian but a bit abroad. I am willing to make a short journey if need be.

6
General Discussion / Re: Should Quest Areas Be Opened
« on: October 31, 2019, 01:24:05 am »
I think many people are missing the point.

Opening quest areas to exploration will not allow a high level to drag a low level through it and allow them to complete their quest.

Leave the instanced quest system in place. When you take the quest then the quest loot and quest appropriate monsters spawn within an instance that only those with the quest can enter.

If you don't take the quest and just enter the area freely, then the quest loot won't spawn and you can put monsters in there that might make sense to see after someone has already done the quest. Broken chests with a little coin that might have been "missed by the quester" and monsters that might have moved in to take advantage of the area having been cleaned out by the quest groups who did the quests in the instances.

These quest areas are some great areas and doing it this way will give them double duty and allow them to be enjoyed by characters who have out leveled the quest itself as well as characters who might have done the quest but go back before reset and RP taking care of other issues.

7
General Discussion / Autumn Party Times
« on: October 20, 2019, 03:07:54 pm »
I'm trying to arrange a time/date that will allow the most people to attend.

I don't want to have the party too far after Halloween because there is a winter party I want to hold before Wren's end of term in December.

But, I'm sure the player base can forgive me for "parties too close together" if it means more people get to enjoy the awesome work Rainman has been doing for me on the party location.

So, please vote on when you would be available. This is just a very general idea right now. Once we get a weekend picked then we can work on an exact time.

You can vote for more than one option and vote changing is allowed.

8
General Discussion / Re: What would you like to see on N:AoM?
« on: October 03, 2019, 01:24:45 am »
This is a total pet peeve of mine and I know it will be shot down but I'd like to see the requirement for forum usage if your character joins a faction. Especially if they join a DM faction.

9
Beta Feedback and Bugs / Re: Reschotti Resource Order Chest
« on: May 02, 2019, 12:38:41 am »
I answered.

I is SMRT :)

10
General Discussion / Re: Theme song.
« on: April 25, 2019, 06:42:34 pm »

11
General Discussion / Re: Returning from extended Absence
« on: January 29, 2019, 02:25:08 pm »
<3

Missed ya!

12
Beta Feedback and Bugs / Re: Remove the prostitutes and walking commoners
« on: October 23, 2018, 03:12:36 pm »
I know it would require extra scripting but I think it'd be fun to give them some dialogue.

The whores could have the option to be told to scram and that triggers them to unspawn for a few min or at least turn and walk off.

Or an option to "accept services" where it ports you to a room specifically for that option and black screens you for a sufficient "rest period". You mechanically rest (gets spells back, dispel current castings etc), lose coin, and get a % chance of being relaxed (maybe some kind of short spell like boon) or diseased.

On the commoners they could have the scram option as well.

I think it would be neat if very rarely the commoner would have a quest. Something short and simple yet different than the other scripted things. Maybe a few options but only accessible if you choose to talk to the NPC and then again only rarely.

13
General Discussion / Re: Introduce yourself!
« on: October 08, 2018, 05:17:50 pm »
*waves to Cadiz*

Hai! :D

14
General Discussion / Re: Disc: DM events - Party comp.
« on: September 27, 2018, 01:33:57 pm »
This is a hard subject.

I agree with some. If your character doesn't have a reason to be there, then don't. But I'm also on the "don't have a lot of time to play and get involved in complex plots" list. So to some I'd be one of those characters that shouldn't be there.

I also hate large events but because of the server's general size turning people away wouldn't work very well because then they just log out and the warm bodies in the seats number drops.

I am pretty much useless on big events. Not just because of my build but because I lag like hell during combat (and I even bought a gaming laptop!).

So even if I played a warrior character I'd not be much help.

This reply isn't much help but I agree with the spirit of the OP I just don't think it's feasible with the server population the way it currently is.

15
Beta Feedback and Bugs / Re: Problems with "neck" slot in clothing parts
« on: August 15, 2018, 06:57:07 pm »
My gnome has had this problem since the server opened.

I have found no way to get the neck back. I've even tried reporting it. The neck is always either gone or a mirror metallic.

The only way I've found to have a neck is to have a "necklace" on her clothing. That vanishes periodically too and I am left with no neck again until I go back and pay the money at the tailoring models to change the neck model back to a necklace appearance.

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