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Messages - Rainman

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226
Netherese Library / Re: The Library
« on: July 15, 2018, 10:46:55 am »
An Enchanting Encounter

Spoiler

From Celebrithrade Dedralein
In Elvish

***
For many years, almost as long as I can remember, I have always gone and sung to the flowers in the grove near Nualla’n. Though I first did so out of pure enjoyment as I frolicked through the fields, as I became older and more gifted, I couldn’t help but feel that they were… Reacting. They would shake and curl in a most delightful manner, as if they themselves were dancing to my tunes.

Years after I took note of this change, I also began to notice that they were growing more abundantly, and much more vibrantly than they had before. Some of that was no doubt due to the guardians of the forest providing for their well being, but I couldn't help but feel a small sense of pride in myself, like a mother who has coddled her young and watched them grow to new heights of beauty.

And so I continued to sing, and sing and sing… And they danced with me…

Until just last night.

I was out near my favorite spot in the whole world… For weeks, I had felt a wide array of emotions, from stress to relieved, hope to despair, among many others. No matter what I’m feeling though, this place always soothes me in a way that nowhere else can. I feel calm, clear of mind, and focused.

And so I went there, after having been through one of the most terrifying ordeals of my life… Finally, a small chance at relaxation, a time for me to finish my secret project. I gathered my materials and set them out on the table, ready to get to work. It was a daunting task, but one that I was very much forward to work on.

However… I didn’t even get started.

As I looked up from my piles of materials, I noticed a most stunning sight… A beautiful Dryad, barely clothed by leaves. Her body radiated an aura from a body that had to have been handcrafted by the gods themselves, for I have never seen such wonderful and awesome sight before. She stood there, watching me curiously…

“I have been watching you, beautiful elf girl.”

227
Netherese Library / Re: Feature Book of the Month
« on: July 15, 2018, 10:37:17 am »
Feature Book of the Month

This month goes to ...

The Birth of the Outer Ring

Composed by Valistrae Torina'issa



I still hoping to see a book about local creatures for our adventuring readers. This will attract a great reward if done well. Otherwise, a Crafting guides would be great or any other submission you like.

Albert Pendragon, Master Librarian

228
Netherese Library / Re: The Library
« on: July 15, 2018, 10:22:06 am »
The Founding of Nualla’n

Spoiler

The Founding of Nualla’n
Celebrithrade Dedralein
** Written in Elvish **

It has come to my attention that up to this point, no written history exists explicitly outlining the founding of the great city of Nualla’n. This is likely due to the humble beginnings of the city, as well as the perceived “unimportance” of the city’s rise at the time of the decline of the elven kingdoms and empires of old. There is, however, an extensive oral history that has been passed down by the oldest families of the city,

Nualla’n, in its inception, was not designed to be a grand city as it now stands today. Rather, it was established by a small colony of moon elves from the kingdom of Orishaar, near the border with the sun elves of Aryvandaar, and also not far from the border with the dark elf kingdom of Ilythiir.

The location was initially chosen by the moon elves due to the luscious forestry that surrounded the small lake and its many waterfalls. For a long time, this little place didn’t have an official name… In time, more travellers from the other two kingdoms would happen upon this small village. Some would leave and tell others about this wonderful little spot of paradise, while others would stay there entirely. With such a mixture of the elven races, which to this point mostly kept to their own respective kingdoms, a name was finally given: Nualla’n, the city of the elves, for even though it belonged to the kingdom of Orishaar, it was still considered a place that was accepting of all the elven races.

The village would continue to grow into a town, and then eventually into a city as the years continued on. Eventually, it became a city that was known far and wide throughout elvenkind. At least, until the start of the Crown Wars.

Even during these periods of conflict between the kingdoms of the elves, Nualla’n saw naught of battle or bloodshed. The armies of the respective kingdoms considered Nualla’n a safe haven of sorts, and it was taboo to venture close to it with an army. Or rather, this belief held true for a few thousand years, until the bloodshed of the Fourth Crown War.

It was in this war that the armies of Aryvandaar and Orishaar, growing increasingly desperate against the might of Ilythiir, were forced into occupying the city with what forces they had left. The situation was becoming quite dire… If a drastic plan wasn’t put forth, then they may very well find themselves in a situation with no prospect of victory.

It was here that Lillian Dedralein, youngest daughter of the Dedralein family, assisted Corellon with the famous “Ritual of Banishment” by sacrificing herself to be a conduit for his power. The ritual was meant to only banish the army of Ilythiir to the underdark… However, the result ended with the kingdom of Ilythiir being banished to the underdark instead, thus bringing an end to the Fourth Crown War.

And so Nualla’n once again found itself returned to its tranquil state… And as years passed and two more Crown Wars began and ended, the elves found themselves fallen from their past glory, all but destroying what semblance of empire they had. The races that used to make up elvenkind were no more; the elves of sun, moon, dark, sylvan, and others, either left the Eastern Forest for faraway lands, the Isle of Evermeet, or migrated away from Faerun to go to the Celestial Sea…

The elves that remained, however, would eventually rise again over time. The new breed of elf, far more mixed than their ancestors, would need a place that would be a common and accepted seat of power. And what better place than the city of Nualla’n, the place always known to be a home to all kinds of elves to be the birthplace and centerpiece of the new Tel-Quessir empire?

229
Netherese Library / Re: The Library
« on: July 15, 2018, 10:19:16 am »
Snake Queen

Spoiler

**The following is a compilation of poems written by admirers of a certain Elven Woman… whom they now refer to as the “Snake Queen”**

Oh majesty
my queen
chain breaker
Demon Slayer
Oh Corellon almighty
give her strength
give her power
let her shine brighter
Our lovely
Queen of Snakes

***

The beautiful Snake Queen
Graceful, misunderstood, too often
unseen
She lacks vanity although she is
pure perfection
She slithers across the room
Regal in her being
The most beautiful mark upon this land
The beautiful Snake Queen displays
strength.
perseverance.
class.
When you lay your eyes upon her you will
know that you are in the presence of royalty
Of greatness
The beautiful Snake Queen is art
Flawless and everlasting
She...she is forever

***

As I first laid eyes upon her. I realized I was in the presence of a queen. Her very essence sent a surge through my spine godly enough for her royalty.   And as I learned to walk as a knight
As I learned to talk as a knight
As I learned to act like a knight.
The Snake Queen’s gaze never broke that of the ceaseless horizon

230
Netherese Library / Re: The Library
« on: July 15, 2018, 10:15:09 am »
THE ENCHANTED QUILL

Spoiler
THE ENCHANTED QUILL

An elven man on horseback fell fast asleep while riding, and so his horse began grazing in a meadow. A crow flew down from a tree and pecked the horse so that it reared up suddenly and woke the rider up. "Why did you peck at my horse?" the rider asked angrily.

"So that you would finally wake up!" the crow said. "You've been asleep for three years now!" The rider looked at his surroundings, which were quite different than he remembered, and realized that the crow had spoken the truth.

"Tell me, how can I thank you?"

"By giving me one of your three sisters in marriage. Take this picture of me with you." The crow gave the rider a portrait of himself and flew off into the distance. The rider could feel a curious magic from within this portrait, but to repay his debt, the held onto it as he ventured back home.

When the man returned home on horseback, he told his sisters about the crow and its request, and then he showed them the portrait of the bird. The eldest of the three sisters wrinkled her nose, the second shrieked, "No way!" and the youngest just blushed. She took the portrait and went to her room.

The next day a splendid carriage drawn by four horses appeared. The sisters were filled with curiosity, for they imagined a noble might be calling, and they raced to the door. A black crow stepped out of the carriage, and two of the sisters went right back in the house. Only the youngest of the three invited him in. Still, the crow asked all three sisters to visit his manor.

Together they traveled through a dark, gloomy forest. They were all convinced that they must be traveling on the road to the underdark. After a while it grew light, and the path took them through a forest of blossom trees and then on to a beautiful castle. The crow said to the two sisters: "Just watch out, and don't get too curious about things." The two sisters tiptoed toward the door and peeked through the keyhole. They saw a handsome young man sitting at a table, having a cozy conversation with their sister.

All at once, everything changed: The castle and the carriage disappeared, and the three young women were standing under a fir tree. The crow was up in the branches, scolding them: "Now only the youngest can save me. She must walk to the city in rags and accept whatever work she is offered."

And so the youngest walked to the city in rags and was about to be turned back by the constable when a tailor appeared to ask if she could do some cooking and cleaning for the prince living there. She assured the tailor, somewhat haltingly, that she could do all those things, and he walked over with her to the place where she would be employed.

Before long it became obvious that she had none of the skills she claimed to have. The food was constantly burned; the silver was dirtier than ever. Gardeners, huntsmen, and servants all made fun of her, insulting her and calling her names. She wept bitter tears. Suddenly the crow appeared at the window, turned his wing to her, and said: "Pull out one of my feathers, and if you use it to write down a wish, the wish will come true." With a heavy heart she pulled a feather out. Before the noonday meal, she wrote down the names of the very finest dishes with the quill. The food appeared on the table in bowls that sparkled and glowed.

The prince and the princess were thrilled, and the servant girl was given beautiful garments to wear. She had such an exquisite face and figure that the caretaker was soon enamored of her and wanted her to be his. He tiptoed to her room and peeked in. When she didn't order him to leave, he ran over to her. "Shut the door!" she said. And just as he was turning around, she wrote with her quill: "Let him spend all night opening and closing the door." And that is exactly what happened. In the morning the caretaker, deeply humiliated, could be seen slinking away.

The next evening the huntsman came to the girl's room while she was lying in bed. He bent over to take his boots off. She wrote: "Let him spend all night taking his boots off and putting them back on." And that's exactly what he did. At daybreak, he left in a huff. On the third morning one of the servants appeared. He had a strange neck, twisted from constantly watching doves, and the fool looked deep into her eyes. While he was asking for her favors, he suddenly remembered that he had left the door to the dovecote open and asked if he could go back to close it. The girl nodded with a laugh and wrote down the words: "Let him spend all night opening and closing the door to the dovecote."

That's how she got the suitors off her back. But they were determined to have their revenge, and they made three whips that they planned to use on the cook. When she caught on, she wrote down the following words: "Let them whip each other with those devilish switches!" And that's exactly what happened. The prince and the princess tried to help them, but they ended up receiving more lashes than anyone else.

The time had come. The crow arrived, and now he had turned into a prince. He rode with the beautiful cook to his magnificent castle they lived happily ever after.

231
Netherese Library / Re: The Library
« on: July 15, 2018, 10:11:41 am »
Moral Dilemmas (Part 1)

Spoiler
Moral Dilemmas (Part 1)

By Celebrithrade Dedralein

***

The following is the first book in a series penned by Celebrithrade Dedralein, Loremaster and Cultural Protector of the Tel Quessir. In her writing, she discusses her views on morality in today’s ever-evolving world, as well as dissecting some moral decisions that she has faced during her many travels.

***

I should first start off by saying by saying that the thoughts that I write within these pages are purely my own, and they are by no means gospel. I am a mere mortal, just as anyone else is who may be reading this, and so I won’t pretend to be perfect or all-knowing. These are just what I have come to think and see during my short 100 year life.

Now that I’ve disclosed a bit of myself, I would next like to explain my -general- view on morality and moral dilemmas before I get into a specific scenario.

In my opinion, morality is subjective. That is to say there is no “true” moral compass that exists that can serve as a guide to all peoples due to our inherent differences in nature and cultural practices. This idea is perpetuated due to the differences between the different races and even the sub groups within said races. What is morally acceptable for an elf is quite different than what is morally acceptable in human society.

Take for example the issue of slavery. In the Tel-Quessir Empire, slavery would be considered a heinous act and as such would never be tolerated. The thought of coercing and threatening another living creature to do your bidding against your will for their entire life goes against many of our core values. This is because we, as elves, place a high importance on the values of harmony, freedom, and other such things.

In human society, however, slavery is widely accepted. This is because humans, as ambitious species, place a high importance on driving their production, war efforts, and furthering their own power. Even though most humans would likely find the act of enslaving the other to be of questionable moral ground, they tolerate it because, in their minds, the end result of furthering their power vis-a-vis their adversaries is worth the potential sorrow and pain experienced by their slaves.

There are many other areas of morality that different peoples disagree on, some far more complex than the example I gave, but I believe this is example is adequate enough for now. However, there is another topic I wish to discuss before I detail my own experiences, and that is the question of whether moral values must remain as -absolute- pillars within a society, or if they are -arbitrary- standards that may be changed from one situation to the next.

If we return to the view of elven slavery, we can see there is a bit of room for discussion here as well. While some might argue that slavery, in every instance, is wrong and must not be practiced, there are others who would say “well, in -some- cases, slavery may be a necessary evil to accomplish a greater good.” One such situation could be interrogating information out of an orc captive. Some elves would view that such practices are evil and should not be practiced, and others would say that due to the orc being an enemy and unfit to receive normal rights deemed worthy by the elves, then using evil tactics on the prisoner is justifiable in the name of greater good.

I could talk in circles on these subjects for some time, but I will refrain from doing so. They are merely present in my writing here to give general examples of my scenarios to come.

So, then I suppose I should give my first moral dilemma and how I faced it, no?

As those who know me well may have realized, I pride myself on doing good things for people. I make every effort I can to assist those that need my help, no matter how big or small the problem. And no matter how unworthy someone may seem, I will always give at least one chance for redemption. I’m the type of person who would rather be harmed by being too trusting than harming others by being untrusting, if that makes sense. Though, I will say that my patience for such things has grown shorter as time goes on…

At any rate, my first great moral dilemma came on my very first adventure outside of Nualla’n. A group of giants had just attacked Hadrian, and the many adventurers of the town set out to attack them where they lived. I got wrapped up in the situation one way or another, and decided to accompany them and aid them in any way I could. Which, at the time, was solely through my healing magics and inspirational voice.

As we pressed inward toward the giant’s throne room, the fighting became more and more fierce. However, one warrior in particular, Sir Kroznaks of the Swords of the Lady, continued to preach camaraderie and standing together to face the threats. His effort was quite admirable, both in terms of his leadership, as well as his fighting prowess.

However, when it came down to it, his words were not enough to persuade the others to follow his lead.

During the battle in the throne room, many were killed… Myself included. The fact that I’m alive again to write this is quite miraculous indeed. There were 11 of us who died that day, and just as many who were barely able to escape to regroup and make one last desperate attempt to finish off the enemy.

As I lay dying, I felt as if I was moving toward a place I don’t know, like I was floating in an endless sea of black. But while I was in this space, a sinister force reached out to me from the great beyond… It promised to return me to life, as well as give me power, wealth, and fame that I could have never dreamed of otherwise. The only condition that the being asked was that I turn on those who were coming to rescue me.

As such, I was faced with my great first moral dilemma… Should I accept this offer, or not? Keep in mind again that I seek to do the most good that I can, as my primary objective.

Obviously, I would have no such opportunities to do anything good whilst dead. Should I be able to return to life, I would once again have the ability to give my help to others, and may very well be better equipped to do so, if what the entity offered was true.

However… accepting such a deal from one who was so evil I could feel it from his very words was likely to be more complicated than it would seem. There would be almost nothing from stopping the entity from changing the terms of the agreement to fit his will as soon as I became willing.

Furthermore, turning on those that were willing to fight and die alongside me… Such an evil act would not be justifiable in my mind. While some acts can be partaken in without changing your character, an act of such betrayal with murderous intent would have no doubt changed the very core of my being. So, even with the threat of being unable to do more good whilst dead, there now existed the threat that I would become tainted and evil, and would therefore be a net detriment to the side of good.

And so I, like the 10 others, had to make the choice: return to life under the being’s conditions, or remain dead. My answer was quick: I denied this offer.

But… I was the only one.

The other 10 each accepted. The evil entity, frustrated at my adamant refusal, saw it fit to punish me beyond suffering in death… It made me watch as the betrayers turned on the rescuers who came for them. In my 100 year existence, that was the most tragic and saddening event I had ever witnessed. To see that 10 others so quickly betrayed their friends… It was an eye opening experience.

The rescuers defeated them, of course. Some were killed, others were disarmed and allowed to leave… But the emotional damage still lingers to this day.

As for me, I was revived in another manner… A divine entity took pity on me, and rewarded me for my devotion to serving the principles of good, under the condition that I continue to bring him and my people honor and glory.

So, even though I seemingly only had -one- option available to return to life, I refused to give in to despair and desperation, and another path revealed itself to me. My point is this: even in situations where it would seem you only have -one- option, or two bad options, you need not make the choice in that instance. Perhaps, if you try hard enough, another, better option will make itself available. Beware of the so called -deals- you are offered… for those that offer them likely only do so knowing there will be no way you can escape them.

232
Netherese Library / Re: Contribution sent to the library of Vastiir
« on: July 15, 2018, 10:07:42 am »
We must all have some tea and discuss your latest submissions to the Library

Normal payment, of course, will be provided

Albert Pendragon, Master Librarian

233
Netherese Library / Re: The Library
« on: July 15, 2018, 10:02:54 am »
Metals and Alloys

Spoiler

Iron.

Iron is often regarded as the most basic of metals. Indeed, this metal is found most often and is loved by smelters and smiths for simplicity of processing, strength and ease of making alloys.

Iron ore can differ significantly. The quantity and composition of impurities can easily determine the place of extraction of iron ore and significantly affect the price, as well as priceless for geological exploration. For example… The region around the Hadrian is unique in that the quality and composition of the ore found in it is approximately the same even in places of extraction with considerable distance from each other. Along with the formations of the lava cave, a shallow bedding of valuable ores and precious stones to the surface, and the close proximity of the passages to Underdark, this indicates a geological anomaly. Perhaps it is caused by a small thickness of a tectonic plate in this region, or points to its volcanic origin or a destructive earthquakes in the past. Of course, I'm not a professional geologist and my knowledge is derived from the general dwarven education and training courses of my order. Nevertheless, they are sufficient for basic analysis and geological exploration. For further study you need a specialist.

Iron ore also has a unique ability to retain energies, including planar ones. Many attribute this property to magnetism, but research in this area is still underway. Unfortunately, I would not be able to disclose their results even if I had this knowledge. Curious is the fact that planetouched iron subjected to processing preserves and even enhances the qualities obtained. But previously processed can not acquire them naturally and is only amenable to enchantment. The most striking example is the shadow iron that is common in this region, but other varieties exist. Despite the ease with which iron can be turned into alloys, this does not apply to the planetouched ore. The purity of the metal is extremely important for the retention of unusual qualities and any of its violations can lead to their loss or even cause harmful effects due to the energy outburst.

It is a mistake to assume that iron does not possess miraculous properties by itself. Processed at low temperatures, it retains quality unpleasant and even destructive for creatures of Fey origin and is called "Cold Iron". Unfortunately, such a blade is hardly suitable for long-term use as the main weapon.

Speaking of alloys. Most iron alloys are called steel. Some steel is not afraid of rust, some better hold the cutting edge, or more flexible. There is no ideal steel, it's all matter of purpose. In fact, most of the so-called iron weapons produced in the surrounding lands to some extent is steel. Otherwise, it would be barely fit for long heated battle. Among steel, of course, there are no stronger varieties than dwarven. Almost every clan has its own secrets of steel making and their features are different. For example - darksteel, extremely hard steel only produced by the clan Ironstar. If you have an opportunity to buy genuine darksteel weapon from an Ironstar dwarf, well… don’t think twice.

Truly, iron is wondrous metal, often underappreciated.


Arandur.

Knowledgeable dwarf can not talk about steel and not mention arandur. True, this metal is almost unknown to other races and is rare, but its existence is not a secret. Raised from the lava depths, it is found only in igneous rock. Blue-green streaked metal, it turns silver-blue after processing. Arandur by its qualities resembles steel. Not afraid of rust, moderately flexible, but its main feature is the retaining cutting edge. As if this metal becomes stronger becoming thinner. Arandur weapons is rare but fully deserve to be called “Keen”. Rare adventurers become happy owners of such weapons, and they wonder why they do not have to sharpen it. Because it’s not steel, lads and lasses.


Bronze.

Bronze is an alloy of copper and tin. Copper itself mostly used for coins, but bronze has much more practical applications. It is even easier to process than iron, so it serves as a material for household items and furniture. Its color pleases the eye, it looks good with wood and over the years is covered with a noble patina that only add to the item value. Less well-known use of bronze is to cover the steel tools with a thin layer of it. This prevents sparks, reducing the threat of fire in dry places or places with explosive gas emissions.


Silver.

Not much can be said about silver, as this metal is widely known and everyone has to deal with it. Appreciated for its beauty, it’s also known to be harmful for shapechangers like werebeasts and for vampyres. Maybe there’s more creatures vulnerable to silver, who knows? Of course, do not expect that your enemy will crumble to dust from one touch to a silver necklace. Correctly made weapons and armor of silver, that's what can give you an advantage. Silver holds well the enchantments, especially those that protect against electricity (everyone seen amulets that protect you from electricity, very practical item to have). Under the influence of strong enchantment, silver becomes stronger and not much inferior to steel.
The so-called alchemical silver is the way to put silver on steel. Thus, we get a weapon that is destructive for some beings without extremely expensive enchantments to increase the strength of silver.

As a side note, use garlic in battle with a vampire, for a short time it will make it difficult for the monster to evade your attacks. Belladonna leaves will help you to avoid werewolf attacks much easier for a short time.


Electrum.

Electrum is a naturally occurring silver-gold alloy that usually worth half the price of equal piece of pure gold. Not much can be said about it except that electrum-plated steel is used to produce Storm Stars. Invention of Netheril empire, these morning stars allow user to hurl lightning at his enemies. Unfortunately those items is very rare and I do not know who has the secret of their creation.


Gold.

Gold is loved by everyone. Soft and easy to shape. One can judge the welfare of a region  that stamping it’s own gold coins through calculating the content of pure gold in them. In addition to its undoubted economic utility, gold is widely used in jewelry and alchemy. A vessel of gold, albeit expensive, can hold acid without fear of being shattered. Enchanters love gold for its unprecedented ability to hold spells, especially protecting against acid and fire. Most of the magic jewelry is made of gold. There are even armor made of enchanted gold. Enchantments on them are powerful, but the cost and, most importantly, the weight of such armor make it hardly practical for a warrior.


Platinum.

Platinum is costly silver-like metal sometimes used as a currency to reduce the weight of gold in large transactions. From platinum, jewelry for the nobility is often made. The remaining qualities of platinum hardly deserve to be remembered, since other metals exceed it in certain properties at a much lower cost.


Mithral.

Mithral (or Mithril) is favorite of elves and armored spellcasters. Lighter than other metals, while maintaining strength and flexibility. Cleaner than even silver and platinum. Mithral ore is rare, but easily distinguishable as this metal naturally tends to purity and almost does not contain defects. The smelting of mithral is not much different from the smelting of steel, although the temperature of the smelter should be higher than usual. The real difficulty lies in its forging. This metal remembers its previous form and seeks to return to it until you "persuade" it to keep the new form. In other words, you need to apply the right amount of force to the right parts of the workpiece while you keep it hot, for a long time. It is painful to admit, but in the mithril forging, the elves have reached great heights than dwarves. Do not get it wrong, we are able to make many products from this metal. Just elves make them thinner and somehow manage to apply a pattern to them.
Some bards believe that a mixture of mithril and steel can create adamantine. The only thing you can achieve in this way is to make the dwarven blacksmith laugh before losing consciousness.


Adamantium.

Adamantium is a tricky beast. Adamantium is correct name since adamantine is the name of alloy. But since the difference is not obvious, it's easier to just use both names as you like and just clarify whether you're talking about a pure metal or alloy.

Adamantium ore can be found only in places of combined geological and magical anomaly known as earth nodes. Similar anomalies of a different nature exist in the underdark. I do not know their names, but the vile drows use them to protect themselves from magical influence from outside, which greatly complicates the battles. Rarely you can find small quantities of metal in the meteorites. For those who have not received special training it is extremely difficult to distinguish adamantium from ordinary stone.

Adamantium ore is hard to process since when it reaches a certain extremely high temperature, it very quickly passes into a liquid state and also freezes as quickly. The task is complicated by the fact that this ore contains a lot of impurities with a close melting point. If you fail to divide them, then the processed batch of ore will be simply ruined. Masters alchemists are able to process this metal in small quantities. Drow handle it in large quantities, but their methods are imperfect and they support the quality of metal with their foul magic. Such items is not very valuable since they will degrade under the sunlight. You can process a large number of high quality ingots only in specially equipped dwarven smelteries, which are rare even in the dwarven mainland since ore itself is found not so often.

Adamantine is an alloy of adamantium that looks jet-black but have a green sheen under the light produced by natural fire, or purple-white sheen under the magical light. Using this property to distinguish authentic adamantine from forgery. Adamantine is known for its strength and ability to remain undamaged under horrendous strikes. Adamantine weapons are equal to enchanted weapons and therefore able to penetrate through some kinds of magic shields. From here went the manner of comparing the fists of the most experienced monks to adamantine.

Many people consider adamantine to be the strongest of metals. This is a mistake, and I will write about the next metal to dispel this myth. Obdurium is a pale violet metal which is harder than even adamantine. This incredibly rare metal represents the pinnacle of non-magical metal strength. It is also extraordinarily expensive. I will be honest with you, I have never seen a product from this metal in my life, since it is stored in the most intimate dwarven treasures. I've heard of humans with a couple of items made from obdurium, but I do not know whether this is a simple rumor or truth.

Star Metal.

Very rare and incredibly expensive, this metal is not found in the bowels of the earth. No, the only way to find it is to find a fallen meteorite, which is not necessarily will be composed of the star metal. When falling most of the metal burns out, so the pieces usually reach the ground in size not larger than the thumb. Among already rare star metal meteorites, pieces of the size of a fist are even rarer, and those that are the size of a head can be counted on the finger of one hand and entered legends. Fortunately, its main application (not counting the jewelry) is the addition in small quantities to common metals. Star metal improves the quality of almost any alloy, its strength, sharpness, flexibility and the ability to keep the enchantment. High-ranking officers, champions and nobles sometimes possess such a weapon since its price is much higher than usual.


Of course, there are many other less well-known metals and alloys that I would like to talk about. But this booklet is brief and is devoted only to the metals and alloys that most of you, with some degree of probability, will use or discuss.

234
Netherese Library / Re: The Birth of the Outer Ring
« on: July 15, 2018, 09:59:22 am »
You must come to the Valstiir Library and have a cup of tea.

We can discuss your submission and receive payment for your efforts.

Albert Pendragon, Master Librarian

235
Netherese Library / Re: The Library
« on: July 15, 2018, 09:49:02 am »
The Birth of the Outer Ring

Spoiler



The Birth of the Outer Ring

While natural life as it is commonly known exists solely within the cluster of inner worlds protected by its sphere of elemental chaos, it is not the only place of habitable worlds. The outer ring of this dimension bears limitless realms divided into sector clusters. In these regions the natural laws pertinent to the inner worlds fail to exist. Among the outer ring thought and reality are often one and the same and intelligence is elevated to an entirely different plateau.

When the multiverse of this dimension was formed it was originally barren. A realm of unshaped thought in dreamlike transience awaiting minds to shape it. Lacking of complete existence it was without matter until passing friction briefly sparking against another dimension. With it the barren reality became spawned and populated with lifeless realms and uncountable celestial bodies. Energy was introduced and in chaotic flux, but with it came the first consciousness from a dimension beyond.

What more primitive arcanists describe as the 'seed of evil' which spawned the Abyss, the first of the cosmic sectors to rise into formation, was torn fragments of conscious thought from beyond. These thoughts became self-aware and began to shape the balance of the dimension in the formation of its first realmsector. As thought grew so too did it spawn consciousness from matter and the first of the Obyrinth were brought into being as the first lifeforms of this dimension.

Not a native aspect of their resident dimension the Obyrinth were unable to settle, yet they did still. In some examples the dimensional interference was so severe that native features (and later beings) would cease to exist if in proximity to the Obyrinth. The most popular example is the consciousness known as Pale Night whose being is in such stark rejection of reality that if unshrouded it may unmake the dimension around it. As the Obyrinth grew and adapted to this realmsector they chose to inhabit the natural energies released from the sudden injection of matter began to stabilize, forming other worlds along the outer ring and congregating to the inner sphere.

The first thoughts, the 'seeds of evil', began to explore the new dimension they had come to inhabit. Their growing minds were expanding each in different directions. It is so that they each came to inhabit 16 different realmsectors across the outer regions of the dimension, creating multitudes of verses within each. Each consciousness began to develop their own lifeforms and worlds developed impacted by their psycic presence. In time the realmsectors would become populated enough that the edge of thought between each would bear friction, and with friction conflict. All 16 realmsectors would develop tangible barriers blocking away the unique thought patterns of their realm from the neighbors beside, thus segmenting the entirety of the Outer Ring.

The elemental energies spawned from the sudden explosion of matter and thought had by now interlaced into a complex balance of power which proved hostile to the first thoughts. Their creations however, native born beings of the newly populated dimension, were more resilient. While the inner world contents remained a mystery it was soon discovered that an alien, aberrant form of thought had developed within this region. Native to the dimension these thoughts were the first of their kind, and they were numerous, queer, and completely unknown. The 16 creator consciousnesses coveted them to assimilate into their web and began to compete for the new power source of fresh minds.

Complete war began to rage as the Outer Ring churned in violence of competition. Creatures spawned of them would seek ways to journey to the inner worlds and spread the influence of their creator thoughts by their presence. They would seek to shape and mold minds to the thought-patterns of their creators. The alien beings would in their own curiosity for knowledge travel too to the Outer Ring and note its utterly foreign topography and mentally morphic properties, though few would know why.

To learn of the Outer Ring it must be known, not understood, that it is a place not fully material. The worlds of this ring are equal part thought as matter, imbued with the consciousness from beyond which dictates the rules of existence within their realmsector. At the edge of reality their morphic nature is incomprehensible to inner world beings, though possible by the more powerful when visiting a realmsector of a consciousness similar to their own. It must be known that the air, the soil, the creatures and all matter and immater itself in these places are all thread as parts of one single consciousness of one of the minds which first aligned the Outer Ring, whose thought-waves continue to exist through their manifest creation.

It is theorized that destroying the barrier between two realmsectors would create an imbalance in the Outer Ring. The merging of two thoughts, as potent as they come, might create an imbalance that would eventually lead to the destabilization of the fragile ring and set the multiverse into a clashing spiral. Other theories state that the Outer Ring itself is growing at a continual rate and perpetually expanding and may at some point drift too far to feed from the inner worlds, forcing a new development in the mental alignments.

The only beings which remain with knowledge from the first thoughts of creation are the Obyrinth, of which few remain and are destined to loss. Any knowledge of the first thoughts of the dimension we live in must rest with them, and they exist only within the Abyss- a realmspace which rejects and actively battles the oppression of the dimension it had first invaded and occupied.


Composed by Valistrae Torina'issa

236
Netherese Library / Re: Feature Book of the Month
« on: July 09, 2018, 12:54:21 pm »
Starting to collect submissions soon for Book of the Month.

Get your quills and ink flowing.

Albert Pendragon, Master Librarian

237
Groups & Concepts / Re: Dwarves
« on: July 09, 2018, 08:34:37 am »
Yeah, do both :)

238
Groups & Concepts / Re: Dwarves
« on: July 08, 2018, 09:14:23 am »
// I have some stuff in the background, waiting for the right dwarf to come along *winks*

239
Feedback and Bugs / Re: Spawnpoint with problems
« on: July 06, 2018, 01:40:51 am »
Was using an old Spawn Point item. Fixed as of next update/reset

240
Feedback and Bugs / Re: Spawnpoint with problems
« on: July 05, 2018, 11:42:56 pm »
You will have to show me in game. not sure about the location.

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